
Battle huge "Koju" bugs in CAVE's beautiful fantasy shooter, Mushihimesama. Experience the thrill of bullet hell from the masters of the genre as you evade visually stunning shot patterns with thousands of bullets.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Finally got my Maniac 1cc. Took me 59hrs to beat a 20mins game. A bit too easy for my liking.
dawg its been 11 years can i get Futari now?
The game is full of bugs, and that's not a bad thing.
One of the best and most imaginative SHMUPs out there by one of the best SHMUP makers ever, CAVE. Here's to hoping that Dodonpachi Daioujou, Ketsui and Mushimesama Futari can get a port to Steam.
I think this is a contender for one of the best games ever made.
Mushi Futari port when
This is the worst shoot'em up game I have ever played. The bullets blend in with the super-contrasty, high-detail background because compared to the background they're low-contrast. The background of stage 3 has a giant, super-contrasty crenulated monster that shifts and wiggles around making it incredibly difficult to pick out bullets. Bullets blink so that once you do find them, your motion tracking doesn't work. There is no video in this video game - this is a *blinking game*. The entire screen blinks, shimmers... did I mention that the screen MOVES as you move your character? Oh, and on original mode, the bullets have an intentional motion blur / onion-skin animation effect applied to make them even harder to see. Even if all this was forgivable (it isn't) the game's movement is messed up. There's a delay between hitting the focus key and actually getting slower (focused) movement... which means that for any given section, you must play the entire section entirely focused or entirely unfocused. Touhou-style gameplay where you rapidly switch between macrododging and micrododging is not possible in this game because of that. A huge part of the thrill of the game is removed for that reason. Shmups are all about tracking bullets with your eyes and finding gaps. This is not possible in this game for me. I have 1cc'd multiple touhou games on hard mode but can't reliably beat stage 2 on the easiest difficulty because I can't see the bullets, can't predict gaps, etc. The level design is boring and frustrating - you must memorize enemy spawns so that you can shoot them as they spawn so that they don't rush down the screen and kill you. It's bad when Touhou does it, and it's bad when Cave does it. I was told this is one of the best shmups ever made released by the king of shmups - Cave. After having played this game and Dodonpachi Daioujou, I can tell you cave has no idea how to make a shmup. They know how to make quarter stealers - games which would be easy if they weren't loaded with garbage visibility problems and laggy inputs. This is not a fun video game. Do not buy it. Mushihimesama is a boring, frustrating shmup all about trying to find and track blinking, blurry bullets on distracting backgrounds while the whole screen sways back and forth with your character's movement.
This is a great game but unfortunately replays occasionally just break and do not work at all.
It's 2026 and there are still games being made with hard coded key bindings. If you want to use keys other than those the developer wants you to use then you'll need to go through the hassle installing and configuring 3rd party software. This game costs too much to have to deal with this cr@p.
So the game is pretty great, as expected with Cave shmups. I wish this game ran smoother looking, but I can't figure out how to make that happen. And there's a bunch of quality of life things I wish would happen (like tabbing out or trying to force borderless streaming would work). But still a great game!
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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