
MURI is a DOS-style shooter from Remar Games and Ludosity. Features PC Speaker sound and 16-color EGA graphics.
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Languages: English
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Throwback retro games are a dime a dozen but how many have actually referenced old DOS games? [b]MURI[/b] does that, with inspiration especially from the original 1991 [b]Duke Nukem[/b]: large, haphazardly designed multi-directional levels littered with collectible items for score and extras, complete with choppy 16 FPS scrolling but with an option for a smoother one. It is even split into episodes, always in remembrance of the shareware games of yore. Little frills, besides the ability to shoot in a direction while retreating towards the opposite. The jump is really high and floaty, somewhat justified by the idea that the player is wearing a super suit. There is no way to change weapons, it automatically defaults to the most powerful currently collected, meaning that even some really powerful ones can't be easily conserved. True to that era, the 4:3 window has even smaller space for playing, with a fairly large HUD. 16 color palette, even the same primitive parallax in some levels (the background is static), just solid black background in some other places, and besides a little intro and ending music, all beeper effects. It's a fantastic recreation that feels genuinely out of an 80286 PC. Contrary to its inspirators, it's got a story that is more than just an accessory, but it gets quite esoteric and weird (especially the nature of the final boss). Some enemies are smarter than what they were capable of doing in 1991, jumping over obstacles and down from platforms, certain robots even have their torsos and legs still active if the other half is destroyed. But it's not a terribly difficult game, nor a long one, and not everyone may enjoy this gameplay style but after all, it's made to recall some specific old games and it succeeds perfectly in that regard. Still, even a more modern gamer may find enjoyment in [b]MURI[/b]'s simplicity. Unfortunate that this is the only game Daniel Remar has ever published on Steam - one would think it would be a perfect place for [b]Iji[/b], just to name one...
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Hours played at review time, across 40 reviews with recorded playtime.
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Cool little retro game.
When i`m seen this the first time, i thought "wow, nice duke nukem clone" . Now, after completed, i`m don`t change my opinion. In fact, game contains more things, than original - more guns, more bosses more functional elevators (you can as moved up as down, with precision control). Sad, but game lost differents mechanics, as more high jump or climbing on ceiling. And no more helicopters. After all, i recommend this, if you like old duke (1-2-3, parts, espesially the first).
I wish I had more to say about this game but admittedly it's been a while since I played it. But it's pretty good for what it is. It's not exactly uh, perfect? But like... it's 5 bucks. You can, like... do worse, for 5 bucks?
A fun and very interesting example of level design. Try the demo! (There are things I'd change about the difficulty scaling, since health and life pickups appear to be core mechanics. Also, the MKV should do as much straight-forward damage as the Rapid. But the art is quite pretty, and the plot has been interesting so far, and I really do like how you automatically equip the best weapon you have ammo for.)
I think it's fair to first point that when this says it's an authentic 80s experience, it is a bit incorrect. This is more of an early 90s DOS experience. This game feels like it belonged right there in the 1990-1993 window of Commander Keen-esque action games that blitzed through the DOS PC world. It has those obnoxious explosion graphics, secret walls, domino-effect blasting, noodley platforming, and blerpy sound effects. The level layouts feel elaborate enough, with it being fun finding secret walls to walk through or shoot through to find more stuff. The platforming is also nicely done, with my only real complaint being that there are no moving platforms, so the levels sometimes feel to easy if you're seasoned at playing similar games of the time. I would have liked to have some music, but since the PC speaker-esque sounds are great, it wasn't a big deal. The visuals also feel just right, with crisp tiles and sprites, and parallax background. I really enjoy the color palette and the way it was used. The plot was a bit strange and could have maybe been a bit clearer or more elaborate, but, that too is right in line with the era. The visuals between episodes also felt right. If I was watching someone play this full screen and they told me it was some long lost shareware game from 1992, I would believe them without a second thought. Highly recommended, and I wish they'd do another.
as all the other reviews say, pick this one up if you have any place in your heart for the games this one pays obvious tribute to, though I'd also recommend to any other ludoheads out there, especially if you liked iji.
MURI is a throwback to the early days of DOS platformers. They days with EGA graphics and pc speaker sounds. It does a remarkably good job. The game is split into 4 episodes with five levels each, including the boss fight. The levels themselves are well designed and very fun. There's a lot of secrets. Combat is basic but fun, with a few different ammo types and enemies that is easy to defeat but still fun to fight. The biggest positive for me is the framerate and smooth scrolling. Smooth screen scrolling on DOS wasn't a thing before id software's Commander Keen. The dev's were smart enough to use smooth scrolling here, even if it's not totally accurate for the type of platformers they're emulating. The framerate in those days were often 16 fps and for me, that's not playable. Luckily, the game has the option to run at 32 fps, which is a lot better. Overall, it's a good game and smart design choice Give it a go.
It's just a very nicely made, short little riff on Duke Nukem 1, with a slight dash of Turrican. The mechanics are a bit more streamlined and the level design is slightly more straightforward than both of its inspirations, but overall this is a very nice way to spend a couple hours.
MURI is a platformer that while short (1.5 hours) has a unique style & atmosphere. It's available for $7.50AUD and I believe its worth the price if you want a quick and fun flashback to DOS games like Duke Nukem. There are various weapons that can be used when found and their usage takes priority over the standard firearm with no selection available (a possible downside for some).
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