
ATC is a base building game set in a post-apocalyptic world featuring urban environments. Build a base across several layers with dozens of survivors. Fight other factions for the control of the remaining production centers and explore the world to find long forgotten resources and technologies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very positive surprise, its a complex labor of love with excellent developer support. Originally I looked for some Rimworld "light" game... post apocalyptics sci-fi setting, I gave a swing... at first glance it looked like a simple base builder, but as I progressed and spent more and more time - and got questions asnswered by the dev himself on the official discord, it turned out this game has much-much more than it looks at the beginning, basically have everything what we need in such game: - good storyline and other unique game modes - perfectly working colonists - base management works well and stable - optional manual combat - if you are not satisfied what the colonists do or want to micromanage a bit, it is possible - lots of QoL features - the strategic map is an important and well integrated feature - looting is key :) Im really looking forward to the DLC coming out soon.
I wanted to like this game, it has z levels, some good economic depth but it's flawed in many cases. Some things i observed Combat is abit lackluster, there is no cover or ai intelligence for your pawns, they just stand and shoot or melee attack. Majority of animals seem to be on the same side. According to this game wheat is only useful for animals.. last i checked wheat makes flour and great bread. Traders appear in a vehicle but have no personality, they don't get out or check the area, just static. Making mashed potato from potatos literally produces 1 meal despite alot of time to do so, i guess the developer needs to make mash in real life to see that's not the case. Cows apparently don't produce milk, go figure. No medical system, just health, which is very disappointing. Pawns simply feel like they have no persona or real intelligence, something we've all come to expect from games like rimworld. Things i do like? Diverse creature roster Z levels for underground ( something rimworld should have added )
Very fun game. After I finished it i just wished there was more. Hit my rimworld itch hard.
I don't write a lot of reviews, however, this is such a unique take on an apocalypse survival game and the dev seems to care and be active. Definitely recommend and can't wait to see where this game goes.
This deserves to be more popular than it is. Yes, Rimworld is better in general, but they're different, and this is far from just a worse version of that. This is definitely a case of "if you like Rimworld, you'll like this" ... not "Play Rimworld instead of this."
160 reviews? Can't remember last time I saw a game with this few reviews. No YT coverage, very hard to get into because of that. Always 0 people playing according to Steam. OTOH, regular updates, modable, regular communication, looks good, plays good. I'm really confused by what went wrong here, dozens of worse city builders have thousands of reviews and online tutorials. Dev, use my 10€ to pay somebody to stream it or make a YT video.
Really good so far. Haven't progressed much yet but this title is a well fleshed out colony sim with good controls, UI, tutorial, and even a built in wiki. The setting is really interesting and it has z-levels unlike Rimworld. Recommended!
Dejo mi traducción al español, es seguro que contenga fallos y errores,les agradecería si pueden informármelo así lo arreglo lo más pronto posible. https://steamcommunity.com/sharedfiles/filedetails/?id=3246152533
I talk about this game to people. It's certainly worth the price.
I have played the "Story Mode" of this game several times in the past several months; it's always an enjoyable experience, and after several play-throughs I am finally learning the fine points of how to survive while progressing towards a goal. I have played some of the scenarios also, and the free-form sandbox mode a couple of times, but find the "Story Mode" to be the most enjoyable -- even though a couple of the scenarios are extremely challenging.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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