
MULLET MADJACK is a HIGH-OCTANE-ACTION SHOOTER that put you directly inside a CLASSIC ANIME. Pick your favorite weapon and reach the last floor; Beat your best time or try again. Haste makes waste… OF YOUR ENEMIES!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 16 → 4/day in the week after.
About


Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99−35% | 9.6Kreviews | 98% | — | $3.9M |
| $19.99 | 3.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juegalo we, andale
слишком легко.
yes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Portuguese - Brazil*, Spanish - Spain, Russian, Korean, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Ukrainian, French +1 more
| $19.99 |
| 43ratings |
| 94% |
| — |
| not modelled |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everything about this game is amazing
:)
m u l l e t
Hell yeah
Pros: -If you are a Thelemite and you are into Holy Guardian Angel workings, this game is a perfect training for getting into a pure will state. -The references are funny. -All weapons feel different. Cons: -SPOILERS: From floor 60 it stars creating unfair situations due to the added platforming elements. So far I have never known a shooter game that has good platforming, this one isn't either. A possible solution is to try to get the railgun, so you can safely stop and eliminate the enemies and shoot to the fans to slow them down, but that doesn't guarantee that you won't dash to some obstacle or to the void, or that the double jump just doesn't cover the distance, or that by killing the enemies and then falling, you spawn only to die because of your time running out, as the next enemies are very far. I point this out because these elements seem to be not tailored to game mechanics or to the game concept properly.
игра 9/10 ни капли не пожалел денег, смесь хотлайна с ультракиллом в сваговской оболочке где впихнули невпихуемое: куча отсылок, поворотных моментов, сюжет в котором раскрыты некоторые проблемы современности, режимы после сюжетной линии и супер драйвовый гемплей. Она не дает заскучать, каждый пройденный новый босс это новая архитектура этажа которая заставляет тебя двигаться быстрее чтобы не сдохнуть.. боссы кстати не особо сложные, по крайней мере на сложности "трудно"(кстати кому так же не сидится есть куча уровней сложности выше). ТОП, не понимаю хейт некоторых в ее сторону. Почему 9 а не 10? нехватило саундтреков, слишком они спокойные и фоновые для такой быстрой игры, может в катсценах еще и сойдет, но в самих румах - увы, они совсем не подходят.
escreveu não leu o pau comeu
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 9 | 89% | Free | |
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| — | 0 | — | — | |
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| $3.5K | 14 | 93% | $11.99 | |
| $2.9K | 34 | 74% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 9.4K | 90% | $19.99 | |
| $3.9M | 16K | 91% | $9.99 | |
| $4M | 9.5K | 97% | $9.99 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $3.9M | 9.3K | 77% | $29.99 |