
MRAK is a hardcore platformer with unique gameplay. Paint the level of blood and only it will show the way to our character. Starting with the easiest levels you will find many challenging but interesting levels.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Due to how Steam handles reviews and their moderation, I didn't want to write any more reviews, but I think I should write one for this game so people don't waste money on it. Not bad idea for a small game, but it suffers from so much unfinish-unpolish syndrome that I can't recommend this unless you get it for free. It feels more like an afternoon project waiting to be finished. I made a post about these issues and no word from the developer about this or other users' posts, so I must guess the dev just abandoned the project. I'll happily change this review if game is ever updated. There's no controller support. Keyboard does well, but this game begs for controllers. The game is played with keyboard, but the initial menu uses mouse. Neither coherent nor convenient. Settings don't stay. I have to change to full screen manually each time I launch the game. Achievements don't work. Plus their icons don't show either. This has been known and reported since launch day, and not fixed. There are no sound effects at all. It should be basic to have at least jump, death and entering gate. The music stops after a while. It doesn't even loop. So after about 2 minutes of gameplay, the game is fully silent. This only happens while playing - on the menu the music apparently loops. It's also inconsistent, sometimes it does loop. There should be a pointer about the double jump, as I discovered it by pure accident. Not sure of the number of levels - if there are only the levels presented in the main menu, game is too short. Overall controls feel too ice-skating, and the double jump is not very well done IMHO; that's a matter of opinions, not very good for me but not game breaking either. I think the game had potential to be fun, as it's a simple idea that really works as intended, but well, too many troubles to care about it anymore. Avoid.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
[h1]Описание:[/h1] Инди платформер в котором нам предстоит добраться до финиша в полной темноте. Каждый раз умирая наш герой лопается и раскрашивает грани и шипы своей кровью. Так и бежим умирая и окрашивая себе путь к финишу. В игре двадцать в меру сложных уровней (особенно последние заставили немного подгорать). В игре не работают достижения. Нет звуков. Музыка играет пару минут и затем тоже пропадает. Так и играем в тишине :) В целом неплохо, но минусы не позволяют рекомендовать. Видел в стиме похожие игры выше качеством и думаю лучше поиграть в них, а в это можно погонять только если игра вам досталась бесплатно или уж совсем больше не во что погонять... [h1]Оценка: 4/10 [/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
2/10 off the top of my head i can think of two games that are like this but finished games. one where you are a sheep and one with a rainbow cube. both are the same thing, but more fun. cant remember the names of them thought.
MOZNA nie iwem czy ten sposub był wymyslony przez Pana sosa sowskiego czy isntiał juz wncizje w kazdym razie idzesz w ciemno zbaijesz sie rospalskuje sie krew wienc widzeci co nieco na palesyz az nie odjerizesz do konia may sa wsotusnkoe kurtkie mapy powiem tak taka se ta gra ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! https://steamcommunity.com/groups/agaimyfani/discussions/0/1638662230362126317/ Pisze rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
[list][*][b][h1]Morlan's shorts:[/h1][/b][/list] I didn't think this would work.. and it doesn't.. You just replay the levels over and over again until you reveal them (parially) with your blood. This gimmick would last for a few levels in a platformer but not build a whole game on it. The only hardcore part is your patience getting tested until you reveal the cavern. The levels themselves are plain boring, there's no variety, just jumps, drops and spikes. You need more to stay away? Well..The music randomly shuts off, no sound effects and the achievements don't work. I wouldn't shell out 0.50coins for it. Such a disappointment as I painted a completely different experience in my head (probablly the minimalistic view lured me..) [b]Don't waste more time reading lengthy reviews.. time is of the essence![/b]
Немного сыровата, но если пофиксить некоторые моменты и уменьшить цену за игру, то вполне годная. Из минусов можно отметить что игра короткая (20 уровней). P.S. Слишком дорого
I died 547 deaths in this unfinished game but I still want to die in real life.
MRAK ist wie Dark Souls: Man muss sterben um weiter zu kommen. Leider muss man für dieses Spiel eine große Geduld aufbringen und gleichzeitig muss man Stille mögen. Denn das Hintergrundlied endet einfach nach ca. 4 Minuten und dann hört man nichts mehr. Zum Glück gibt es gewisse Bots in Discord, die da Abhilfe schaffen. Der Hauptcharakter sieht ziemlich sus aus, das Prinzip ist mit dem eigenen Blut das Level zu kleiden, um dich besser dadurch zu navigieren. Dadurch sammelt man in kürzester Zeit extrem viele Tode und gerade die späteren Level sind so verzwickt, dass der Geduldsfaden gerne mal reißt. Also sorry, aber verarschen lasse ich mich zwar oft, aber nie gerne. Schämt euch, programmiert mal lieber an Amogus weiter. Simmelfackpresser.
Игра неплохая, непопулярная механика в популярном жанре Хорошая реализация, однако есть некоторые некритичные баги, так что ничего game breaking
Хорошая игра с красивой музыкой, для любителей пощекотать свои нервы самое то
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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