
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 17 → 27.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1546 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Man oh man... this game.. what an experience. This game is one of those games that doesn't make you realize what you were doing until the very end... definitely get this game.. what an absolute mindfuk
I LOVE JIMMY YAY YAY I LOVE JIMMY YAY YAY he is a bad person, yes I agree. I LOVE JIMMY YAY YAY
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is beautiful. What amazing characters. Insane narrative. I can't wait to play it again.
Uno de los mejores juegos de terror que he jugado hasta la fecha, si te gusta silent hill este juego te va a encantar. El estilo artistico es increible en todo sentido, la ambientación es asombrosa desde el inicio. Diria que es de mis juegos favoritos, recomendado 100%
muy weno
beautiful atmosphere, unforgettable characters, and a story that lingered long after the credits! ☾⋆⁺₊
it's been a few hours and I'm still thinking about it
Mouthwashing is the kind of thing that could only be done one time and never recreated. The story has an absurd emotional depth for a 2-3 hour game and it's executed perfectly. All the visuals and creativity allied to it are also extremely outstanding, highlighthing Mouthwashing from the other "PS1 inspired graphics" videogames. Symbolisms are also pretty good. Unique and unmatched experience. 10/10 ♥♥♥♥ Jimmy, ♥♥♥♥ Curly, ♥♥♥♥ Pony Express and ♥♥♥♥ Swansea (the dance was funny at least). My goats Anya and Daisuke didn't deserve that.
Muy bueno, una propuesta y estética atractiva :p
A gem of a game that has been sitting in my backlog for 2 years. One of my closest friends played this a while ago and told me all about how good it was and that I needed to play it. And that day came today! I would say that this game has the finest ingredients of psychological horror mixed into it. It gave at times off the same moods as silent hill 2 and the black lodge scenes in twin peaks. So this game was right up my alley. The sound design was phenomenal and the soundtrack was top notch. I loved the low poly ps1 inspired graphics. And at times while I selfishly wish this game had been longer I know that a 2-3 hour experience is just right for this story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 89 | 82% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $239.7K | 842 | 88% | $14.99 | |
| — | 0 | — | — | |
| $275.6K | 1.1K | 84% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 12.9K | 94% | $19.99 | |
| $8.9M | 13.2K | 87% | $34.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 12.2K | 93% | $19.99 |