
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 17 → 27.71/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1483 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love love love this game so very much, and it forever holds a special place. It sort of was my gateway BACK into the horror genre after being out of it for a long time. It does such an excellent job at characterizing everyone, and giving you a decent idea of what each person is like. Something I especially like is that if you pay attention, we're never in an omniscent POV. As a result, how the characters act in Jimmy versus Curly's POV IS a bit different, and really gives you an idea on how the characters see each of them. I like that its subtle, and that only putting those POVs together can you get an idea of who they are. The music here is very atmospheric, and sets the scenes very well. Such as coloring the somber conversation between Anya and Curly, or the dread of the bizzarro sequences. The style and art direction is also unique, and I like when games take an appearance like this. All the characters are also SO well fleshed out. You learn so much about them over their time on the Tulpar, it's easy to get an idea on how they would behave in any situation, and what drives them to make the choices they do. On a personal note, I also just really love Anya's character as a whole. I like how she was written, her design, everything. It feels like her plot in the story had a lot of thought, and how much she stays in the narrative, regardless of how much Jimmy tries to avoid it. Her dialog touched me the most emotionally out of any characters, and the scene about the dead pixel will forever stick with me. Couldn't recommend the game enough. For playing twice and watching someone else once, each time feels just as impactful as the first, and I'm sure future playthroughs will feel the same.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do you like torturing yourself? Yes? Then buy the game. Great story. A bit hard to understand, but just do a bit of research as you go and the game will make up for it. Oh, and don't get too attatched to anyone.
This would have to be the most overrated game I've played in a long while. As long as the story is progressing it's okay, I could get into the psycho-drama, but there are so many sequences, especially towards the end, that aren't particularly scary or meaningful, they're really just tedious. There are so many lingering, empty visuals, and mechanics in search of a plot, and by the end the game just starts to run in circles. Sometimes literally. By the time it finished I was bored and annoyed with it. I thought How Fish Is Made was a lot better.
玩之前对它期望太高,玩下来觉得其实挺一般的。 游戏属于碎片化、意识流叙事,复古画风让人眼前一亮,充斥各种猎奇元素(肢解、食人等等……),游玩过程中的心理恐怖制造近乎满分。一开始悬念十足,可惜剧情过于单薄,流程太短,结局也很平庸,导致完全撑不起来。 心理精神有问题的不建议玩,玩的时候好压抑好想吐,特别是喂颗粒吃腿,扭颗粒身体上的阀门的时候,好难受。 也许是没对上电波吧,总体不是很喜欢,5/10。
Talvez uns dos meus primeiros jogos de terror psicológico, que já joguei. Nunca havia dado uma chance para nenhum, confesso q comprei apenas pelo fundo de perfil que necessitava do jogo para adquirir, aproveitei que estava em promoção e comprei. Meu intuito era apenas deixar o jogo aberto por 2h para pegar o banner e fechar, mas pensei "jogar um pouquinho né, já que comprei mesmo", e foi uma das melhores escolhas que tive nos últimos tempos, joguei por 5 horas seguidas até zerar. O que tenho a falar pra vc que está lendo esse review é.. compre essa maravilha, n crackea isso n, desfrute da trilha sonora e de cada momento agoniante e desconfortável, o jogo também trata de assuntos super relevantes atualmente, assumir responsabilidades e as consequências de suas atitudes, utilizando uma estética bem retro de jogo antigo (estava acostumado apenas com jogos super realistas, e acabei curtindo muito esse design). Apenas compre e receba os gains.
Du kennst das Gefühl von bittersüsser Ironie im Leben und Hoffnungslosigkeit - dann holt dich das Spiel ab. Muss man gespielt haben. Wahnsinnig gute Bildsprache, was alles zwischen den Zeilen erzählt wird und wie ist genial. Der Soundtrack und die erzählerische Umsetzung in Combo mit der Bildsprache ist unheimlich stimmig und hat mir sehr gut gefallen. Die Story ist super. Horror erkenne ich persönlich, nur in den Gore Momenten und es geht deutlich in die Thriller Psychoecke. [Jumpscare entwarnung]
güzel bir tecrübeydi, özellikle sanat dizaynı çok hoşuma gitti.
Solid psychological horror. Very weird. Play without guides and use dev console after for chapter select - when using console for chapter select, know that many achievements pop on game exit.
Lo-fi atmospheric space horror with a twist. Has a similar (but not the same) vibe as SOMA which is a game I absolutely love. The developer's inspiration (Alien, Event Horizon, Pandorum, The Shining) is made evident in the final product. I'm very interested to see what comes next from Wrong Organ.
Сперва ни черта не понял, а потом как накрыло. Красиво, печально... и грустно, и вкусно! Игра поднимает важнейшую социальную тему: регулярный уход за полостью рта. Ответственному за достижение 360 градусов отдельный котёл в аду.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 89 | 82% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $239.7K | 750 | 88% | $14.99 | |
| — | 0 | — | — | |
| $272K | 1.1K | 84% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.2K | 88% | $34.99 | |
| $9M | 12.9K | 94% | $19.99 | |
| $9M | 34.7K | 98% | $19.99 | |
| $9M | 6.9K | 89% | $49.99 | |
| $8.9M | 4.8K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 |