
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 17 → 27.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1500 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wasn't sure what I expected going into this and wasn't sure I'd like it but I'm really glad I kept going because it got really weird and really good all of a sudden. It's a short game but will leave a long lasting impression on anyone who finishes it.
MELHOR JOGO DA MINHA VIDA, VAI SE FODER JIMMY :)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
top 5 games
TBH, the story and art style are great, but I don't think this game is worth the full price, especially given how short it is. The UI/UX is also poorly designed, making the overall experience less enjoyable
Un des meilleurs jeux, tous genre confondus, auquel j'ai joué. Mouthwashing est un jeu basé sur la narration, il n'y a en réalité quasiment aucun gameplay. L'histoire est difficile à suivre au début car vécue de manière non linéaire mais quand les pièces du puzzle s'assemblent il y a un récit vraiment terrifiant qui parle de sujets très matures que je ne vais pas spoiler. Les graphismes à l'ancienne contribuent efficacement à l'horreur visuelle qui est présente mais pas l'élément principal du jeu. Il n'y a que très peu de jump-scare mais ils sont terriblement efficaces. L'horreur vient principalement de l'intrigue du jeu. Un chef-d'œuvre.
Its just alcoholism and stupid stuff ♥♥♥♥ swansea, in actuality very good game i like the idea of constantly going back n forth through the timeline figuring out the story and realizing you got it wrong the entire time and seeing the mental state of the crew changing etc and very good ending :D
swansea's monologue really tapped into my personal hell, its basically my inner monologue word for word when i reflect back on my own lived experiences, truly horrifying
폐급과 상종을 하지 말라는 교훈을 뼈에 새겨주는 게임
Truly fantastic game. Taking a shot of mouthwash to this
I liked Mouthwashing a lot. I hate the community behind it though ngl. Just play the game and don't interact with any fans!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 89 | 82% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $239.9K | 842 | 88% | $14.99 | |
| — | 0 | — | — | |
| $272K | 1.1K | 84% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 13.2K | 87% | $34.99 | |
| $9M | 12.9K | 94% | $19.99 | |
| $9M | 34.8K | 98% | $19.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 12.2K | 93% | $19.99 |