
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 197 reviews with recorded playtime.
Reviews
Themes across 196 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best stories I have ever experienced in my life. I'm lowkey mad at my myself for sleeping on this for over a year. Made me cry, laugh, confused, contemplate everything about my life for a game I thought would just have some mediocre story, linear quests or progressions. Psychological Horror fan or not, try this out please, don't make the same mistake as me. I refuse to explain and spoil this masterpiece any further.
excelente juego 10/10 superior a cagadawar
why did he do it bros?
Good game, made me think much more deeply about mouthwash
Juegazo
Vraiment hate que TheGreatReview fasse une video explication sur ce jeu linéaire de 2h avec 50% de plans cam sur sa grosse tete ! (je le déteste)
ゲームのプレイ開始から、すべてをプレイし終わった後の解釈の変わり方 途中のキャラクターへの印象や伏線の回収の仕方などが衝撃的なゲームでした。 ストーリーは時系列がバラバラなので最初は混乱しますが 点と点が線でつながると、より世界観に引き込まれていくような 新感覚のゲームスタイルでとても面白かったです。 しっかりとホラー要素も含み、ゴア表現がところどころあります。 ゲームの操作自体は難しいところもなく、気兼ねなく没頭できました。 キャラクターの背景など作りこみも素晴らしい作品です。 正直なところ、何を経験すればこのような作品を作り上げることになるのか理解しがたいクオリティです。 もっと評価されてもおかしくないこの作品がたくさんの人の手に届くことを祈ります。 デモプレイと本作でも多少の内容の違いがあるので、 プレイクリア後に時間のある方はデモと比較しながら本作の余韻を楽しむのもお勧めします。
i have and always have had mixed feelings about mouthwashing. i really, really like this concept and i do feel like what they did with it was interesting. it wasn't as cosmic horror as i was expecting (not that it isn't i just expected it to lean more onto that than it actually did) but that's fine. my gripe about this game is that it didn't give itself enough time to breathe and for that i think it missed out on being even better. that being said, what i didn't like was how they only let anya's story be told through those responsible indirectly or directly. it rubbed me the wrong way when clearly she's being treated as the epicenter of the events of the game, and for something so serious as well that deserved its own time. in the end i think that's what most of the issues boil down to; the game needed more time and was too short for what it was trying to do. i did rlly like everything else this game did though, sound design is cool and so is the art style. genuinely unique and interesting, but again, just needed to breathe more. also some really cool and iconic quotes in this game
Wow....
蛋糕非常好吃:) 真是謝謝送我這款遊戲的人
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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