
Are you ready to up your wingsuit game to the next level? Mount Wingsuit 2 has everything that made the original great, plus all it needs to be the definitive wingsuit VR app. There is a whole new mountain, new game modes and a vast, open world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Gave the demo a shot and enjoyed it so bought the full version. In my opinion the best vr wingsuit game available at the moment. Controls are intuitive and there is a number of different drop points and objectives and wingsuits that handle differently. Flight model feels better than other games I have played (e.g. rush). Really fun to just cruise down the mountain.
Great game. Very funny Recap: The game isn’t just funny, it’s simply awesome. If you find enough hidden wales, you get a super suit – and with that the game is even more fun. By now, I’ve got all the lines plus all the perfection lines, all the obstacles, and I’m just waiting for part 3. tom_bone signing off
Its good. Get it on sale. Reverb G2 2060 gpu.
Mount Wingsuit 2 is a breathtaking experience. Right off the bat I learned the controls super easily through Tutorial Mode and that first jump is quite something, but nothing compared to the game itself. Let's put this game into perspective, My own. I love heights. I love the feeling of falling off high places. I have always loved flying. To put this simply, I never ever had motion sickness. I've always a knack for adrenaline. So, if you're like me, you're golden playing this game. If not, Give it a shot anyways because I'm sure this game will get rid of your motion sickness quicker than someone slipping on snot. Super happy with this game and the feeling of plummeting a million frickin miles an hour. 10/10 FO SHO
Graphics are good. Sense of speed is great. The motion tracking is spot on. Even fast movements seem to be tracked accurately. You will quickly discover less is more here. Subtile controlled movements will nearly always be enough. I have only had a couple of flights in prox of other players but their movement remained smooth from my perspective no matter the distance or closing speed. There does seem to be plenty of people online as I have come across a few even on the first two mountains as a beginner. The satisfaction when hitting a perfect run on even the easy early courses is superb. The trick system has a knack to it for sure. I don't have it down just yet but I get better every run. I still struggle to perform a front flip on command after a few hours but I would consider this a point in favor of the game right now. As it feels like a true skill issue and not a game issue. The mountains each have a bunch of tasks to complete. B.A.S.E letter collection, high scores, find the hidden object, high five a crowd member, gaps and more. The early Tony Hawk inspiration is obvious here and the execution makes this a very fun game indeed. As you knock off these tasks you will unlock wingsuits of different style and stats. TLDR: Pure satisfaction once you "get it" 8/10
bird simulator VR
The best VR wingsuit game, beats Rush in every aspect other than graphics. Mount Wingsuit 2 visuals look much better in headset than on screenshots or flat videos. The sheer scale of the island with almost unlimited drawing distance and huge skybox is breathtaking, even if textures and lighting are not the best. Performance on AMD GPUs is horrible (especially on later levels, where you can see almost the whole map from the mountain), but that's a common issue for many indie VR games. Responsive intuitive flight controls that allow not only extremely sharp turns, but also tricks like barrel roll or backflip. This is the main thing for me that elevates MW2 way above Rush: the actual feeling of freedom while flying and almost unlimited skill ceiling. And there are plenty of opportunities to do cool and risky maneuvers on the map: from gaps between trees and inside structures to tunnels and small caves. The main campaign consists of 21 drop points on one huge island with increasingly more difficult task lists of tricks and races to do from every point. After playing for 15+ hours I've only finished about 50% of the tasks. And then there is a bonus level which turns out to be a WHOLE CAMPAIGN set on the map of first game in the series. The game is criminally underrated with only 11 reviews on Steam, goes straight to the top 5 of my personal VR hidden gems list. Works on Reverb G2, but shoddy native inside-out tracking of Reverb G2 will lead to controller drift during frontflips and swallow dives
The pace of this game picked up when I completed the first mission. Unlocking the maps or starting position seems like a good target to have. There's good VR interaction with this, and it definitely feels like there's solid, consistent, reliable, controls. As far as a flying/gliding games goes, it's a decent challenge, rewarding player skill, and patience. Graphically, not huge on the visuals, but it's enough. A decent chill experience, if not slightly less exciting in VR than it would be IRL. (Spoiler: I'd never jump out a helicopter IRL, who would? I'm not crazy, and I suspect neither are you).
Super Cool !!!
Wie auch Mount Wingsuit 1 nicht die bestmögliche Grafik, aber zweckmäßig, auf realistisch getrimmt. Die Sound ist ok, wobei die Windeffekte die Geschwindigkeit erahnen lassen. Das Highlight ist die Steuerung. Die funktioniert wunderbar präzise und realistischerweise etwas träger wie bei Rush (einem anderen Wingsuitsimulator). Allgemein fühlt sich die Steuerung sehr real an, soweit ich des überhaupt beurteilen kann ;-) Somit muss man nicht nur den nächsten Kreis im Blick haben, sondern auch noch den übernächsten Kreis, um im richtigen Winkel die Kreise anzusteuern, denn all zu hektische Lenkmanöver führen dann doch zu oft zu Kollisionen mit der Umgebung. ;-) Alles in allem eine sehr gute (derzeit wohl die beste) Wingsuit Erfahrung in VR.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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