
Battle against rival fantasy armies in this fast paced turn based strategy game. Fight powerful bosses while you hunt for treasure in dungeon mode, play through over one hundred single player missions in campaign mode, or match wits against your friends in multiplayer.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"Crossfire: Dungeons" ist ein kleines Tabletop Strategiespiel. Das Game funktioniert wie ein Brettspiel. Wir wählen uns ein Volk aus sechs möglichen wie Humanoiden, Elfen, Zwerge oder Skelette, und treten in Runden auf einem quadratischen Spielfeld gegen Gegner an. Zunächst müssen wir aber unsere Armee zusammenstellen und wählen aus verschiedenen Nah- und Fernkämpfereinheiten. Wobei Armee reichlich übertrieben ist, bei zu Beginn gerade mal fünf Einheiten. Während der Spiele sammeln wir Gold ein, mit dem wir zwischen den Runden neue Einheiten kaufen können. Erstmal denkt man, das Spiel ist halt sehr simplifiziert, weil es halt wie ein Brettspiel funktioniert. Bald erkennt man aber, daß es primär so simplifiziert ist, weil die Mechaniken extrem viel zu Wünschen übrig lassen. Das führt zu extrem flachem und langweiligem Gameplay. So können wir zum Beispiel als Bogenschütze auch in Dungeons mit mehreren im Weg stehenden Wänden einen Gegner über das ganze Spielfeld hinweg treffen. Die Grafik ist unterdurchschnittlich und hält modernen Standards nicht stand. Der Sound ist nervig. Bei jedem Klick erklingt eine Glocke. Kleiner Tip: wenn man auf Escape drückt, mutet der Sound... warum auch immer. Das ganze Spiel wirkt unfertig, unausgegoren und unterkomplex. Selbst Tabletop-Fans sollten einen weiten Bogen drumherum machen. [h1]Wertung:[/h1] 3/10 Atmosphäre -/10 Story 3/10 Grafik 1/10 Sound 3/10 Spielmechanik 2/10 Balancing 2/10 Spielspass [h1]Fazit:[/h1] Table Not Top. [h1][b]2/10 Gesamtwertung
Плохо сделанная поделка не стоящая времени и денег.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü 🔲 Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat 🔲 0 - 10 Saat ✅ Belirli Bir Oynama Süresi Yok
This game feels unfinished. Gameplay is repetitive. Maps and locations are dull and troops classes doesen't give you much in a strategy
The save function did not work, no volume control. I took the time to ask to have my .52 cents refuned, a first for me.
Так себе игрушка. Для начала, надо сказать, что то не олдскул, а просто плохо сделанная поделка. Геймплей примитивный и скучный. Сюжета фактически нет. Графика посредственная даже для инди проекта. Музыка и звуки бьют по мозгам, благо отключается сразу одной клавишей. Больше 10 минут в игре провести не получилось. Из плюсов можно отметить простой английский и карточки. В общем, не стоит покупать даже со скидкой.
Como um jogo de batalhas táticas em turno Crossfire: Dungeons já sairia como algo quase aceitável, mas ai tem os problemas técnicos. Vamos começar pela parte do gameplay: bem simples e direta, mas infelizmente quase não existe variação nenhuma, isso torna o jogo muito enjoativo. As unidades de longo alcance podem disparar em inimigos através de varias paredes! Eu mesmo usei essa técnica. Agora a parte técnica: Além da interface feia (o que da até pra relevar levando em consideração a idade do jogo) não existem opções de resolução ou controle de volume e o pior: o jogo não salvou meu progresso nem no automático e nem quando pedi pra salvar, e esse problema aparentemente já é conhecido a mais de 2 anos. Recomendo manter distancia. ------------------ As a game of tactical battles in turn Crossfire: Dungeons would already come out as something almost acceptable, but there have technical problems. Let's start with the part of the gameplay: very simple and direct, but unfortunately there is almost no variation at all, this makes the game very boring. Long range units can shoot enemies through multiple walls! I used this technique myself. Now the technical part: In addition to the ugly interface (which you even can take into account the age of the game) there are no options for resolution or volume control and the worst: the game did not save my progress either automatic or when I asked to save, and this problem has apparently been known for more than 2 years. I recommend keeping distance.
This game is so complex that I got lost while doing the tutorial.
[h1][b]Not Recommended[/b][/h1]
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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