
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
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About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 123 reviews with recorded playtime.
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A really good 4/5 game, very great value for the price The pros: +lots of content and replayability (it took me 23 hours to beat this game first time since i was looking for as many orbs as i could), couldn't resist coming back for more every time +fun, rewarding gameplay (like if mirror's edge, portal 2, metal gear solid, prince of persia, nier automata all pooled their dna to make a baby) +surprisingly fun combat (never got too stale for me) +Mostly well optimized for UE5, the game looks really pretty +Really funny game especially the cutscenes and interactions +Simple enough to get the hang of things, but not to the point where it holds your hand throughout the entire game. Also not too complicated to the point where you'll refund the game and never touch it again. +Feet The cons (what's stopping it from earning that 5th star): -Really janky and inconsistent mechanics (died WAY too many times due to inconsistent jumping distances) -Lack of cohesive story (still don't understand a lot of things) -Lack of manual saving system(the checkpoints are very generous, but a manual save system would've also been way better imo) -Sporadic soft-locking glitches here and there (especially on Chapters 6-8) -Not enough feet
The game is okay and genuinely a GotY for me in the first two chapters. But I think it ends up having you try things the game can't actually handle and it starts to get frustrating. The dialogue is also pretty cringe, I will admit. Doesn't feel like it goes anywhere and doesn't have much purpose.
It was a nice little game and a great setting, but sometimes the controls were really pissing me off. It felt really sluggish but also smooth at the same time - kinda like the controls in gta V
Красивая тётя делает "вжух-вжух" цепным мечом астартес. А ещё в этой игре можно избить самосвал. САМОСВАЛ, БЛRТЬ! И ТРААААААААААААААААААААААААКТОР! 9/10
Очень неудобное управление, очень не отзывчивое. Намного чаще умираешь от этого, чем от реального челленджа. Неудобно и противно играть
Love the vibe and the music of the game the movment needs improvments imo. Really cool bossfights If I would buy again only on sale
Short and Sweet actioner Took me a bit to gel with the parkour but once I figured the small bit of fiddlyness I enjoyed the game immensely
Pinche Juego todo hermoso
Such an awesome game! Love the empty cyberpunk vibes. The fights aren’t too hard and the parry window is big enough that even I can pull it off. Boss fights are fair and even have some safe points. Movement is a little clunky but sometimes that actually helps lol. I definitely buy a part 2. Finished the game in 12 hours and died 407 times.
very charming and enjoyable parkour/shadow of the colossus kinda game. loved the little interactions and the boss fights.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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