
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Modeled estimate, not a reported figure. How we estimate →
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About
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Traverse a fallen kingdom, solve environmental puzzles woven into the landscape, and embark on a timeless adventure…
Moss: The Forgotten Relic unites the beloved and critically-acclaimed Moss and Moss: Book II into a definitive singular adventure, beautifully enhanced and reimagined for its debut on PC.
Venture through a mythic land marked by the ruins of a ancient realm slowly being reclaimed by an enduring and untamed nature.
Form a powerful bond with Quill, a small and courageous mouse who looks to you for guidance, protection, and trust at every step of her journey.
Uncover hidden secrets, navigate puzzling places, and confront arcane forces in an intimate and epic fable inspired by classic fantasy adventures.
Explore a fallen kingdom slowly reclaimed by nature
Guide a tiny hero through mysterious places and towering dangers
Solve handcrafted, diorama-like environmental puzzles
Discover hidden secrets and surprises off the beaten path
Face arcane threats with optional “skip combat” accessibility
Uncover the epic and heartfelt tale of a hero who needs you
Thoughtfully designed and lovingly crafted by a small team
Critically acclaimed with over 160 awards and nominations
Orchestral soundtrack by acclaimed composer Jason Graves
Moss: The Forgotten Relic brings Moss and Moss: Book II together as one complete, enhanced experience debuting on PC first time. New features include:
Play 2 beloved and critically acclaimed experiences as one
Enhanced Visuals and Performance
New Handcrafted Cutscenes and Smart Follow Camera
All Twilight Garden DLC included
New Accessibility Option “Skip Combat”
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 118 reviews with recorded playtime.
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Que jogo sensacional! Acabei de terminar o primeiro livro... O fato da Quill interagir com o leitor é simplesmente reconfortante, pois dá ao jogador mais do que uma simples imersão. Você cria um laço com Quill e sente-se acompanhado não só por um personagem de jogo. Porém, por uma grande amiga.
I've only had Quill for 15 minutes, but if anything happened to her, I would obliterate everyone in this review section and then myself. Edit: Holy crap is that Eris Morn????
Really enjoyed the game so far, it's a fun puzzle platformer with an interesting twist immersing the player directly into the story. Love the woodland aesthetic (I read a tonne of Redwall as a kid) and this game has me almost feeling nostalgic. Only slight downside for me is that the camera makes a small number of jumps a little tricky, but this is rare and hasn't caused any blocker so far. Thanks for the game Devs!
I'm not used to write my opinion but this game is an exception. the gameplay is good, the main character is so adorable, the puzzles at perfect point not too hard not too easy. and it's so cheap for a game this good. 10/10
I always wanted to check Moss out but I never could because it was a VR exclusive and my motion sickness could never handle it. I'm happy they decided to bring out this version, so far I'm loving it! Its not the most action packed game but it's a lot of fun. The fairytale style story is cool and your playing a literal book with you as the reader its a really cool concept but, Quill makes the story even better because she's so dang cute and you feel like buddies. I'm happy I purchased Moss and I would totally recommend it to anyone that likes a more laid back experience with light combat and a cute protagonist. I mean you get to high five each out for a job well done how awesome is that.
Just an hour played and there is only one thing I have to say (hopefully not a spoiler): Quill gets mad if you make her go a path she is not suppose to.. and that's hilarious. So far, great game!
Full Gameplay : https://youtu.be/HQAHAE2hsxg
Is it just me or is it weird this game has no exit button?
Gra tak samo fajna w goglach jak i na płaskim ekranie. Kupiłem flata tylko po to żeby wesprzeć twórców.
I'm somewhat of a connoisseur of games with little mice in them. I've been waiting for Moss to come out with a non-VR version even though I own the VR versions of both games, and it's everything I'd hoped it would be. The thing I love so much about Moss is the way its set up, with every room being a little puzzle in the form of a diorama. You can spend any amount of your evening knocking out a puzzle or two, no matter how limited your free time may be. I find it good for a 30 minute to an hour session being immersed in the world and the story before bed, it truly is a good wind down game. Another thing I'd like to praise is the quality of the animations. Quill's movement is incredibly fluid, and her little interactions with the player are so well done. For a character that speaks mostly in sign language and mime, her tips when you're stuck are very clear. One last thing, the environments are beautiful. Near the start of the game I spent so long in Quill's house just looking at all of the little details. All in all I love this game so far, and I'm glad Polyarc made it more accessible to everyone.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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