
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Traverse a fallen kingdom, solve environmental puzzles woven into the landscape, and embark on a timeless adventure…
Moss: The Forgotten Relic unites the beloved and critically-acclaimed Moss and Moss: Book II into a definitive singular adventure, beautifully enhanced and reimagined for its debut on PC.
Venture through a mythic land marked by the ruins of a ancient realm slowly being reclaimed by an enduring and untamed nature.
Form a powerful bond with Quill, a small and courageous mouse who looks to you for guidance, protection, and trust at every step of her journey.
Uncover hidden secrets, navigate puzzling places, and confront arcane forces in an intimate and epic fable inspired by classic fantasy adventures.
Play together as Quill and the Reader, each using a separate controller
Explore a fallen kingdom slowly reclaimed by nature
Guide a tiny hero through mysterious places and towering dangers
Solve handcrafted, diorama-like environmental puzzles
Discover hidden secrets and surprises off the beaten path
Face arcane threats with optional “skip combat” accessibility
Uncover the epic and heartfelt tale of a hero who needs you
Thoughtfully designed and lovingly crafted by a small team
Critically acclaimed with over 160 awards and nominations
Orchestral soundtrack by acclaimed composer Jason Graves
Moss: The Forgotten Relic brings Moss and Moss: Book II together as one complete, enhanced experience debuting on PC first time. New features include:
Play 2 beloved and critically acclaimed experiences as one
Enhanced Visuals and Performance
New Handcrafted Cutscenes and Smart Follow Camera
All Twilight Garden DLC included
New Accessibility Option “Skip Combat”
Engagement
Reviews
Themes across 398 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice game. I always wanted to play it, but I don’t have a VR headset, and even if I wanted to play this and – still – want to play “Gorn” 1 & 2, I wasn’t getting a VR for two games… What’s nice is that this is a faithful and quite smartly adapted flatscreen rendition of the original title, you still get a lot of the references, story beats, and even character recognitions to the player as if you were experiencing the title in VR, but it’s all happening through your flatscreen TV. They adapted the cursor you used for controlling objects in the environment to the mouse and the joystick in your gamepad, and it works quite beautifully; picture “Super Mario Galaxy” where you use the cursor to interact with the world around you, but instead of a Wiimote, you’re using a mouse and a joystick. It works quite well! The perspective is mainly a combination of a fixated isometric view; it works well for the most part… I believe the original VR game used this, but I’m finding it a bit annoying when it comes to platforming. There are platforming sections were failing means an instant death (although each room takes like a minute to complete, puzzle or combat wise, and there are checkpoints, so it’s not that big a deal), but still! I wish we had more control over our characters movement. She’s a mouse for Christ’s sake; she should be able to jump higher! Generally, the controls are quite good and tight, very responsive and simple. My only real gripe with the controls here is that there’s no rebinding of any kind, not for the controller (beyond Steam input), not for the freaking mouse and keyboard. This is very annoying, and I’ve noticed a recent trend where more and more games are lacking keyboard and mouse rebinding support, I don’t like this, but in this particular game, it isn’t that much of an issue for me personally for two reasons: 1. The game is very simple when it comes to its controls. Left mouse to interact, attack, WASD to move around, right mouse to interact with objects around the world using the cursor, space to jump. Simple! 2. The binds, like I’ve mentioned in the last point, are quite good if you’re accustomed to conventional keyboard & mouse binds. There’s nothing weird or funky about it, you can ever attack/interact using the “E” key as well. So that’s pretty good! The game is told as a fairly tale, and I find this approach works quite well here because it’s done in a prudent, contained way, in other cases I’ve seen this used to ad nauseum where the narrator won’t shut up; here that isn’t the case, thank God! I like this approach, the music, visuals, and performance have all been quite good. I experienced a crash in the demo, but that hasn’t been the case here in the full release. The main problems I have with the game really, are related to the lack of options and settings. I want to see my keyboard and mouse layouts, if you don’t let me change the binds, at least give me a menu for me to see the full binds of the game. There are also not that many graphic settings. Vsync, resolution options, depth of field, and that’s that. The game also lacks settings to customize the cursor, I wish I could change the size of the cursor or even make it a simple dot, as it is, I find it to be a bit intrusive at times when I’m playing, because it’s this huge blue cursor with a persistent particle dot inside it. It’s not that annoying… but I do wish there were settings to customize it, maybe even change its color? Even then though, I really like the game. It’s not that challenging at all, so you might be put off by that and the slow-linear nature of the levels, but I’m personally finding it, purely as a story driven experience, to be a remarkable game. Kudos to the team!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 398 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MYSZUNIA
10/10 will remember this game for a long time; the story was engaging, the music was fitting and beautiful, and Quill was engaging. A game I would recommend for everyone
Most adorable game with great story and fun mechanics. We need more of this!
Este juego es simple i divertido, Quill se siente viva en como interactua contigo y la musica es preciosa
Absolutely LOVED this game! The story was wonderful and kept me engaged and the characters were so adorable! I wish we had even more time with them! Also the battles weren't too difficult but there were a few hitbox issues in the last boss from what i could tell but it was still very fun! I hope there are more Moss games planned in the future because the worldbuilding is so unique and interesting!
j'ai adorer jouer au jeu. La beauté des décors, de prendre parti a l'histoire était vraiment géniale je recommande absolument ce magnifique jeu
An amazing game, loved every second!!!
Great game for a couple of evenings in local coop
J'ai adoré ! La relation qui ce crée avec Quill est poignante !
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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