
Mortal Online is a first-person medieval fantasy MMORPG, set in a huge, open, unforgiving world. Choose your race, choose your playstyle, choose a profession, choose where to place your loyalties - if you have any...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 7.6K | 60% | Free | |
| approximately $528.7M | 1.4M | 87% | $39.99 | |
| approximately $15.8M | 14K | 59% | −50%$19.99reg. $39.99 | |
| — | 1.6K | 55% | — | |
| F2P | 564.9K | 91% | Free | |
| — | 25.2K | 55% | — |