
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang. Mortal Kombat™ 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Sep 10 → 18.57/day in the week after.
About
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang.

Reflecting Fire God Liu Kang’s vision of perfection, Mortal Kombat 1’s brand new universe is familiar, yet radically altered.
Invasions is a dynamic single player campaign with a variety of distinct challenges. With built in progression and RPG mechanics, mixed with MK1’s incredible fighting action, Invasions provides deep, and engaging challenges, and a ton of rewards along the way.
Kameos dramatically enhance every fight, assisting teammates with their own Special Moves, Throws and defensive Breakers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 49.5Kreviews | 72% | — | $38.7M |
| $49.99 | 59.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1690 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
конч варнер пиdоры ,с блоком онлайна
As a casual MK11 player, I’ve really enjoyed Mortal Kombat 1. The gameplay feels faster and more fluid, and the Kameo system adds variety to matches. I mainly play Johnny Cage, and he is especially fun and rewarding in MK1 thanks to his pressure and combo potential. I bought the base version for $7.99, and at that price, it offers excellent value.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13/day in the week to Jul 26 → 28.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo mal otimizado no medio bugando na minha RTX 3060 nn recomendo
pior Mortal Kombat da NetherRealm Eu estava bem animado quando saiu o trailer, mas para mim foi uma decepção. Teve um downgrade enorme em comparação ao Mortal Kombat 11. No MK11 os personagens eram épicos — o Baraka, por exemplo, estava muito mais parrudo e incrível. No MK1 os personagens ficaram meio sem graça. A história só é aceitável no começo. O final, inventando esse negócio de realidades paralelas e deixando escolher qualquer personagem, ficou bem ruim. Os chefes Shang Tsung e Quan Chi ficaram muito fáceis, tanto no difícil quanto no fácil. Além disso, estragaram a Kripta e colocaram aquele modo de jogo de tabuleiro (Invasões) que achei bem chato. E o pior foi terem colocado os personagens de ajuda (Kameos). O MK9 tinha o modo Tag que dava para jogar de 4 controles, eu sinto muita falta disso, achava maneiro. Essa gameplay com ajudante ficou ruim, eu nem uso eles. De design, na minha opinião, o único que salvou foi o Reptile. Mudaram tudo nos ninjas: Kuai Liang virou o Scorpion, o Sub-Zero virou o Bi-Han e, para completar, mudaram até o gênero e a sexualidade do Cyrax e do Sektor que viraram mulheres kkkk, achei nada a ver. Resumo: História genérica, gameplay com ajudante que é uma porcaria e decisões de enredo horríveis. Não recomendo.
Güzel
Good
worse than X or 11. Kameos were a terrible design decision. This game has quite possibly some of the worst single player content of any NRS game to date. You would think the customization would be improved from 11 but they made it much worse. If you want to play an MK game just buy 11. player base is about the same.
♥♥♥♥♥ ♥♥♥♥♥♥ не учите фреймы
having a lot of problems with their servers , u spend too much of time to find someone with ping 200 usually
Из России недоступен онлайн режим + не получаешь достижения, но если брать ради сюжетки, то вообще отлично!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $38.9M | 79.8K | 82% | $39.99 | |
| $38.6M | 108.3K | 92% | $19.99 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 24.6K | 86% | $49.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $75.9K | 164 | 59% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $38.9M | 79.8K | 82% | $39.99 | |
| $10.6M | 20.1K | 86% | $19.99 |