
Three operatives return to their abandoned boarding school to hunt a sinister fugitive. As old traumas awaken and paranoia takes hold, will they survive their own fears?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Three lifelong friends. One daring mission. No way out.
Elite operatives Mira, Goran, and Sarka have been through everything together. But when their latest mission takes them back to The School—the abandoned boarding school where they grew up—they realize that some scars never fade.
In Morse Academy, a short (~1 hour) psychological visual novel, help the team track down a fugitive who preys on fear, leaving behind messages that twist the mind and warp reality. As they track it deeper into the decaying halls, childhood memories resurface, distorted and wrong. The school is watching. The walls are closing in. And worst of all—something is hunting them.
Fear makes people change. Or maybe, it just shows who they really are.
The team’s trust begins to fracture as old grudges, buried betrayals, and long-repressed trauma claw their way back to the surface. Every decision you make pushes them further toward paranoia, suspicion… the corners of the mind nobody dares to explore. Will they stand together, or will fear drive them to destroy each other?
Four endings. Four fates.
The mission was to capture the fugitive. But in the end, what will be more terrifying—the thing they’re hunting, or truths they uncover about themselves?
Key Features:
- A character-driven psychological horror visual novel about trust, repression, and paranoia.
- 30 minutes to 1 hour worth of gameplay.
- Constantly updating map, the only thing keeping you from being lost forever.
- Multiple consequential choices, in the fractured team dynamic, your choices determine what happens to the team.
- Four endings, each revealing a different, disturbing truth.
- Haunting, grunge-inspired art style that brings the decay and dread of The School to life.
- Atmospheric and dark soundtrack.
The School remembers what they did. And soon, they will too.
Engagement
Reviews
Мне понравилось. Интересный сюжет/сеттинг, любопытное взаимодействие между героями, не самые очевидные выборы, но при этом все концовки вполне достижимы естественным образом. Эмоциональный отклик не особо был, но новелла всё равно выполнена неплохо.
[b]Morse Academy[/b] — это просто потрясная новелла, которую уже даже инди-шизой не назовёшь. История местами [b]ощущается, как сон в детстве при температуре,[/b] что делает её только лучше. Не отнёс бы её ни к обычному, ни к психологическому хоррорам, так как игра совсем не напрягает, за исключением, возможно, моментов с яркой графикой. [b]Очень вкусная атмосфера,[/b] нет ни одного "стоячего" или скучного фона, неплохой саундтрек. Единственный минус, который можно отметить — машинный перевод на русский, но тут везёт обладателям английского. Скорее всего, в русском переводе некоторые моменты могут быть непонятны или неточны. Изначально столкнулся с тем, что ачивки просто не получались. Сегодня написал на почту разработчикам, и, к моему удивлению, они всё пофиксили за два часа буквально. Так что я VAINSANE руки целовал.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, French, Italian, German, Polish, Traditional Chinese +1 more
Hours played at review time, across 36 reviews with recorded playtime.
游戏还不错。可以说是值票价了。 美术风格比MINE MEMORY好上不少(但是我还是更喜欢MINE MEMORY的美术)。 音乐可以,故事不算什么新鲜故事了,但对于一个30到40分钟的游戏来说还是不错的。 缺点:翻译真的是安卓翻译,但这不是游戏的问题。 总的来说比较好。
exactly as it says on the tin/bag. short psychological horror vn. (i personally found the story entertaining but also not as satisfying like the other stories by this studio due to the [spoiler] supernatural almost alien aspect. no answers are really given (or i'm just not smart enough to interpret ritual/cult style stories lol) and that kind of unknown mystery is a nice ending in itself. [/spoiler] but ya know, just personal tastes)
Jogo muito bom. Dando uma certa comparada ao outro jogo do criador (Mine Memory), parece que deu uma evoluída, tanto na música e nas artes, ficando bem mais legais e bonitas. E falando mais sobre o jogo, é tudo uma história com seguimento bom, da pra entender tudo de boa e bem divertido(mostrando o quão sigma a Mira é). Os personagens são bem legais também e tendo personalidade única, e um plot bem legal
fajnosciowe polecam
неплохо
I have no idea what was going on, but I think I enjoyed the vibes. Also liked the call backs to MINE MEMORY. (also, much like mine memory, this one gave me weird freezing issues when I clicked through too fast on my second playthrough in an attempt to get the other endings. i think it might just be the engine having an issue with my pc, but figured it was worth noting in case anyone else has the same problem.)
As someone who argued about Percy Jackson a lot during high school lunches, this conflict seemed tame to me.
Interesting!!you can play this on steamdeck
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Players by region
Where this game's players are, estimated from review languages.
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