
More fish is a simple incremental idle clicker game. It starts very calm and evolves into chaos. Catch fish, trigger atmospheric events, and scavenge for lost sea treasures. Spend your pearls and coins to unlock new skins, collect talent cards, buy fishing bobbers and upgrade a massive skill tree.
Modeled estimate, not a reported figure. How we estimate →
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About
Catch fish!
More fish is a simple incremental idle clicker game. EXCEPT YOU DON'T USUALLY CLICK. Hover your cursor over the fish for catching them. Your cursor will turn into a fishing buoy when you are on ocean tiles. At the end of each fishing round, you upgrade many things and continue fishing in the next round.
Events - Something fishy going on
Events change the reality in different layers. They make game mechanics slightly more challenging and give extra rewards.
Pierce the fog...
Feel the nordic lights...
Beware of sea sickness...
Listen for a good catch...
Hold still during heavy storms...
Party together with THE FISH MASTER...
Skill tree
These upgrades permanently boost your skills, letting you catch MORE FISH. The left hand side of skill tree is about auto fishing game mechanics, the right hand side of skill tree is about game economy.
Fishing buoys and runes
Better fishing buoys and runes will help you catch MORE FISH. Some runes can change how you interact with mouse. If you remember, I said you don't usually click above. :)
Well... Sometimes you will have to click in different ways.
The statistics
The statistics will tell you the strength of your fishing buoy including all possible upgrades. For example: How is your performance of collecting coins and pearls over time? Which fish did you catch the most?
Fish Collection
There are 64 different fish from different places in the world. You can read fish details. You can select the fish you want to catch in the next round. They are also a source of passive income.
Talent cards
Levelling up means earning a talent scroll. Spend talent scrolls to reveal 3 random talent cards and pick one to keep!
Everyone loves a bit of card game. Soooo, why not, right? Right.
Event upgrades
Upgrade your event abilities to turn harsh seas and foggy nights into massive fishing opportunities. Events add a bit of spice to your gameplay, and give rewards. You will love them even more after some upgrades!
Lost Items
Lost items provide you with permanent upgrades. Lost items can be about game mechanics, game economy or utility.
Contact: ugur.yilmaz@broadstreetanalytics.com
The ocean holds many secrets. Add More Fish to your Wishlist today so you don't miss the boat!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +19 more
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
To start, despite its name, [i]More fish - Idle Clicker[/i] is not an idle game (at least not until towards the end of the game). Incremental? Yes. Clicker? Kinda. You start with a hex grid where some tiles are water-filled pools of fish and others are dry land. Instead of clicking, you hover over a pool for about two seconds to catch the fish inside, then you move on to the next pool of your choice. You have around 20 seconds until the round ends, after which you collect your spoils: coins, pearls, runes, and other items. Coins can be spent to unlock nodes in a massive skill tree, pearls to unlock rarer fish, and a combination of these two resources to buy new bobbers. Each bobber covers a specific radius and has a specific fishing time among other stats; the bigger the radius, the better, as positioning over multiple pools allows you to fish from all of them simultaneously. https://steamcommunity.com/sharedfiles/filedetails/?id=3767004364 Progression is satisfying and well-balanced against the income you earn from an average round. As you advance through the skill tree, costs to buy or upgrade nodes increase, but your earning potential scales nicely with them. Runes seem to impact the gameplay the most; equipping them to your preferred bobber changes how much you earn and adds various other modifiers. You can transform your earned XP into coins, or vice-versa, or you can change the interaction mode from hovering to swiping up and many other similar gimmicks. It's really fun to find synergies between them depending what you need the most in your current round. Conveniently, these can be freely unequipped and moved to a different bobber at any point between rounds. Additionally, random weather effects can occur during fishing, adding another mechanic that can vary your income. The game does transform into an idle game, but only after unlocking the whole skill tree and a hefty amount of runes, bobbers and bonuses, which essentially happens towards the end of the game. At that point, the limited time that you have during one round can be infinitely extended by equipping a certain rune. You still need to actively interact with the game if you want faster progression, but you can also let it collect fish and pearls at a slow pace, if you prefer so. https://steamcommunity.com/sharedfiles/filedetails/?id=3767004432 [i]More fish - Idle Clicker[/i] is a relaxing game with great pacing and which requires constant interaction. My main complaint is the lack of achievements. The vast majority of games in this genre feature them, so missing them here removes quite a lot of the incentive to play. I would advise considering to pick it up only if the lack of achievements doesn't bother you. On the bright side, it's one of the shorter incremental games on Steam, taking only about 6 hours to fully unlock all the content (rough estimates based on my current progression pace). [quote]💜 If you like this review, please consider following [url=http://store.steampowered.com/curator/11354094]Lilly's Corner Curator page[/url] 🌸 [url=https://lillycorner.com/]Website[/url] [/quote]
I liked the game's design and concept.
the "hover to fish" mechanic sounds weird on paper but it actually works way better than clicking, way less hand fatigue for a clicker game, which is kind of ironic. each event changes how you play just enough to keep it from going full autopilot. skill tree is split nicely between auto fishing and economy which means you can actually build differently depending on how you want to play. the talent card system on top of that adds some nice variance per run. 64 fish types with actual details on each one is a surprisingly nice touch. solo dev putting that kind of content in is not nothing. good game for what it is. if you like idle games that have a bit more going on under the surface, worth the price easy.
А где собственно конец в данной игре. Дерево прокачки максимум, потом поплавок с пропуском по три штуки. Рыб всех так и не открыл. Где вторая половина игры:?
Super fun. Like any good incremental, by the end it half plays itself/makes you feel like a god. Mouse play, so you can still watch youtube in the background
Overall I recommend the game. My score: 8.5/10 Completed the game two times. I had a good time. Not the best time of my life, but this is a DECENT game. The second time I was fairly quicker. I wish the game had achievements section, so I could compete with other people about my completion time. That would be the only down side. With correct runes on correct times, the game ends around 2 hours. The most important learning for me was that there is a rune combination solving "the grinding problem" for different reasons. 1- In early game, clicking runes gives quick progress on skill tree. 2- The mid game, and late game I got rid of clicking runes on my bobbers and used radius, catch time and spawning more fish runes. 3- There was a time, I needed more pearl, so I used relevant runes. 4- Just before finishing the game (when fish collection is completed) I had enough pearls, but I couldn't unlock new fish skins because of my level. So, I used XP runes.
The more you hook the fishes, more you are hook'ed to the game! If you like idle clickers and cozy indie vibes give it a try.
idle mekaniği tam oturmamış, oyunda geliştiğimizi çok hissedemiyorum. bir süre sonra full otomatik farm gelmesi lazım. tüm upgradeleri açtım ama 7 kartım falan vardı diğer slotlar boş. inci toplamak çok zor.
The full release I had been eagerly waiting for is finally out! I added this game to my wishlist because I enjoyed the demo. The small issues and missing features I experienced in the demo have been fixed in the full version. I guess the developer really cares about feedback. I played the full version for 5–6 hours and completed the entire game. I unlocked all the skills, events, fishing bobbers, and fish in the game. Honestly, I had a bit of a hard time unlocking the fish in the final row of the fish collection. A lot of music has been added to the full version of the game. In terms of sound, it satisfied me. The whole point of this game is the runes attached to your fishing rod. Which rune you use and when you use it can completely change the course of the game. I recommend that new players focus on the runes.
Oyun gayet eğlenceli ve bağımlılık yapıyor. Boş zaman geçirmek için ideal.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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