
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.5Kreviews | 70% | — | $274.3K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Welcome to restart your run simulator
turtle simulator :)
Good value for money
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $19.99 | 273ratings | 66% | #252 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have never been more tilted by rng, I love this game!
The game that scratches the itch of wanting a medieval XCOM
Once you get over the initial learning curve, the game is amazing. Every mission is a suspense filled joy. Building out your war band is incredibly fun. Overall, one of my favorite games.
Mordheim ist ein einzigartiges Spiel. Für Warhammer Fans ein "Muss"! Ich muss zugeben, dass ich lange gebraucht habe um alles halbwegs zu verstehen. Der Start gestaltet sich langwierig und man muss einige Geduld aufbringen um hinter den Sinn des Spiels zu kommen. Ich habe locker über 1000 Std. und trotzdem mit keiner der Kriegerbanden alle Missionen geschafft. Es klingt erstmal sehr anstrengend, allerdings ist es ein geniales Gameplay! Jeder Charakter deiner Kriegerbande wird von dir selbst individualisiert, trainiert und zum Hammer oder Amboss geschmiedet. Die Grafik und das Ambiente sind selten so schön wie hier. Wer sich mal Zeit nehmen möchte um ein unvergleichbares Spiel im Warhammer-Helden-Stil zu spielen, hat eine Bereicherung in seiner Bibliothek. Das Game bietet trotz seines Alters, Potenzial und macht hungrig auf mehr.
Nichtmal geschenkt. Nicht spielbar. Egal welche Kriegsbande, du bekommst immer aufs Maul. Ich war so blöde und hab noch alle dlcs gekauft. Besser besaufen, oder ins Casino gehen, da sind die Gewinnchancen um ein vielfaches höher
Интерфейс настолько перегружен, нелеп, это ужас, куда где- что тыкать вообще не понятно. Такого интерфейса я еще не видел нигде. Желание играть и копаться в этом кале сразу пропало!!!
Unforgivably slow enemy turns when you can't see them make this a chore to play. There's an option to speed up enemy turns, but that only changes it from absolutely appalling to unforgivable - and it speeds up the ones you *can* see as well, which, great I guess, because they too would be a bit slow, but it's not really what I was looking for, I just wanted to not be sitting for a full minute waiting for 5 consecutive enemy unit turns to play out invisibly. Ambush stance is either very badly explained in the tutorial, or broken, because I had multiple units in ambush stance all near each other, and an enemy unit just waltzed up and charged and didn't get attacked by any of them - twice in a row. All the choices seem to have painfully small effects. Do dodge stance, 15-25% extra chance to not be hit, hardly even worth the effort of selecting. Maybe it gets less annoying when you get increasingly advanced units, but losing the very first fight to RNG (and not actually even losing, just the enemy one surviving guy passed his rout test, and my three guys surrounding him pretty much on his deathbed panicked and gave up from theirs) is not a fun experience. It's a shame because the mechanics of it seem pretty clever, e.g. I like the ability to walk around and "rewind" the movement points unless something is triggered. The concept of scavenging for stuff mixed in with the fighting is *almost* good for making it interesting, but also annoying in that if you won the fight what's stopping you scavenging the rest of the stuff afterwards? Just weird arbitrary game rules.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.5K | 241 | 86% | $19.99 | |
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| $189.9K | 688 | 73% | $9.99 |