
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.5Kreviews | 70% | — | $274.3K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эта игра самый лучший способ проверить ваше кресло на огнеупорность. Я спалил три табуретки в процессе игры, при этом одна из них была железной! Ладно, теперь серьезно. Игра не просто карает, она ждет когда ты немного расслабишься, почувствуешь что понял как в нее играть и после этого больно бьет тебя лицом о пол. И топчется по тебе еще пяток минут после этого. А еще тут очень классно реализован божественный гнев. И очень классно что противники всегда твоего уровня, но твои бойцы далеко не всегда бегают с прокачанными навыками в отличии от врагов. И восхитительные точки появления на карте. И много чего еще тут очень веселое. Не для тебя правда. Единственное кроме очень тематического визуала что меня раз за разом сюда возвращает это то что каждая твоя победа ощущается действительно победой. Ты вышел на самую простую миссию и победил? Молодец, теперь попробуй сделать это снова. Изредка рандом и твой стратегический гений (ха ха) позволяет тебе очень легко и быстро пройти миссию но в остальных случаях это жесточайшее превозмогание. И это здорово, я вовлечен в каждую минуту этой игры. Надеюсь когда нибудь я смогу пройти ее хотя бы один раз до конца и после этого стану настоящим профи. Но скорее всего я брошу после очередного подгорания и вернусь к ней через пару месяцев что бы начать заново. Десять дырявых тубареток из пяти.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $274.2K | 701 | 93% | $17.99 | |
| $274.2K | 1.3K | 80% | $5.99 | |
| $274.2K | 660 | 68% | $14.99 | |
| $274.2K | 2.4K | 96% | $5.99 | |
| $274.2K | 616 | 83% | $12.49 | |
| $274.7K | 1.1K | 70% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.5K | 239 | 86% | $19.99 | |
| $67.2K | 166 | 63% | $15.99 | |
| $41.8K | 138 | 82% | $9.99 | |
| $78.5K | 2.5K | 88% | $1.67 | |
| $303.4K | 616 | 71% | $19.99 | |
| $189.9K | 686 | 73% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $1.99−90% | 273ratings | 66% | #252 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is fun but it needs a lot of work. The game tries to constantly keep you underpowered forevery fight as a means of keeping the game challenging and to keep you from progressing too fast. The game is really fun at first until you realize the game design and it just feels like the game wastes your time on purpose and prevents you from progressing. When you do finally progress and seem to have some experienced and geared fighters, the game always puts the enemies just slightly more powerful than your units and your always at risk of losing a unit forever. It just feels bad to lose a guy you spend 10-30 games on trying to gear and level and it doesnt even feel like a mistake you made. This game should have been a lot better but even at $2 I was pretty let down.
This game is garbage. Seriously 2/10. I assume the reviews are padded or by loyal fans of Games Workshop that don't care if the game is any good. 1) The interface is cumbersome. You have to cycle through each attack, parry, reload, stance, etc, option without hotkeys (you use A, D to cycle through). You spend the whole time cycling around to find the selection you want. 2) You can't see anyone's hit points above the target or in the turn order (the logical places). Instead you have to mouse over and press a special button. Its a game that clearly relies on ganking and yet you cant figure out which is the focused target. You cant label them either like WoW-Raid Markers. Finally you its hard to go by name since they all have Germanic names that are all similar like "Nipple Von Skidmark. 3) The positioning is hysterically bad. Often you cant get by a guy on a stair or a passage. The models have some radius you cant move around but its not shown. You just have to guess and then get a surprise. The positioning also fizzles when you have people too close together.... it will tell you the model "has no options" because he is too close to the other guy!??!?! 4) Its super hard to figure out these ridiculously little "hot spots" where you need to go to climb or jump. Often the terrain isnt clear if you want walk over it or not. You can run up to a spot only to find out you can't go over, under or around something..... and then you are stuck and have to go back! 5) Lastly the percent chances shown are highly misleading. The are not the actual "to hit" chances as they do not account for the defence, stance, etc. of the opponent. You have to figure that out on your own which begs the question why the developer put it there in the first place. Not recommended unless you have played every other game on the market and have nothing better to do.
На самом деле игра достойная. Как и в любой игре, которая ведёт свои корни от настолки: в ней куча нюансов, в которых относительно долго придётся разбираться. Собственно, это основной минус - высокий порог вхождения. Отсюда и большое количество негативных комментариев. Второй минус - есть определённое однообразие. Часу на 40-м игры базовые задания приедаются. Слишком мало вариаций. P.S. очень многие люди в обзорах почему-то решили, что если у твоего бойца шанс уклонения 100% - то по нему никто не сможет попасть. Но здесь это не так работает. У противников есть свои навыки, которые могут этот 100%-й шанс снизить до 60%, например. Поэтому если у вас шанс парирования/уклонения выше 90% - это НЕ значит, что вы в среднем будете избегать 9 из 10 ударов. В остальном игра хороша. Хороший симулятор ведения дел собственного наёмного отряда в городе, погружённом в полный хаос. И да, она хардовая. И да, нередко исход боёв зависит от толики удачи, влияние которой игроку, как командиру, нужно будет свести к минимуму, чтобы обрести хоть какой-то контроль над ситуацией.
This is one of those conflicted up thumbs. Mordheim is not perfect. It has flaws. It has issues. It is also the only game I'm aware of that lets you play with Skaven as the main characters though, and I love my rat boys, so that's enough. The setting of the game is fascinating, and while most of the missions are procedurally generated, there are some that advance your warband's narrative that are hand crafted, and the mix between the two make for quite a grand experience. My only real gripe is that most of the skills in the level up system seem like not just a waste of skill points (metaprogression) but a waste of action points in game as well, especially at low levels. Be sure to read through all the passive skill pages before you buy an active one, IMO most of the passives just outperform on account that they're free power.
It isn't an actual RNG game. Developer god complex as usual. I've played TT Morheim and this is just an engagement loop ♥♥♥♥♥♥♥♥ game. Look at how the RNG works, oh, and you can't adjust that, can't save a campaign state, and generally want to suck your life out with 30 minute rounds because we can't automate our bot models. Made a spreadsheet of 3 separate campaigns, it's completely rigged. Also good luck with Ambush/Charge mechanics, you're just gimped out of the gate. All of this would be fine if the Devs or game had some sort of acknowledgement of tutorial about it but they don't so the resulting experience is about as fun as copulating with a food processor. If you're thinking about buying this game, take a bath with a toaster, it will be more fun. Make sure it's plugged in.
its a really immersive and good tactical warhammer game for people who are into this universe and old warhammer , i especially enjoy the UI , unit customization and skill tree for the individual units , progression is satisfying alongside combat when done correctly with good warband builds - its an old game but still very good in my opinion and especially graphics are amazing alongside alot of attention to detail , can recommend!
I have over 3000 hours in this game over the last 7 years, I always find myself coming back for more. I think this is an amazing Turn Based Tactics game. Requires strategic decision making that is unforgiving when the wrong decisions are made. This is a d100 game, so naturally there will be RNG aspects to attack/resistance rolls where things don't seem like they are happening as they should. Anyone that has been a DM in classic Dice and Paper role playing knows that fudging these rolls add dynamics to the story and I believe the Devs for this game have done a great job at balancing the rolling system out so that sometimes unbelievable results occur, just like in classic RPG format. If everything was truly based on probability only it would be predictable and less challenging to make smart choices. There are endless customization's of party formats so anyone can make a team of characters to play the way they want to play. Wish there was a sequel to this game.
I dream of a new version of this taken by another studio that wouldn't abandon the project after a few month following release. It's been almost 10 years.
eines der besten rts die es gibt IMMER noch
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.