
MORDHAU is a multiplayer medieval slasher. Create your mercenary and fight in brutal battles where you will experience fast paced combat, castle sieges, cavalry charges, and more.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
sword fun even if dead servers
СВО ток в 16 веке
BEST HACK N SLASH I EVER PLAYED Well balanced, tons of fun with friends. I had so many good memories with this game as well as playing with my childhood best friend until his PC broke. They say the game is overly sweaty and dead, neither are true. I play casually sometimes when I want a break from competitive shooters and find myself always having fun and funny moments. If that is what you are looking for, then look no further. The competitors for this game all are actually dead. Soon ppl will realize how peak this one was and all come back....
i can infact mordhau
лучший симулятор средневекового психопата с киянкой
学生会长,人望也很高,外表和丰满的身体导致她成为学院的高人气者。 如果说绫地宁宁是2年生中的偶像级人物,那她就是3年级偶像的存在。 一直展露着笑颜,对谁都很温柔,理想型的前辈的她被大多数学生所崇拜着,实际上也喜欢欺负人。 身为学生会长手腕自是一流,也深受教师们的信赖。 以向主人公们发出了寻求帮助的委托为契机,与主人公等逐渐加深了关系。
medyk
非常的好玩
Афигено советую все будто рил в древне вековье
When this game was at it's peak player count it was the one of the most fun games I've ever played. The absolute chaos that ensued when the battles started was so much fun. Great game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, German, Spanish - Spain, Simplified Chinese, French, Italian, Portuguese - Portugal, Russian, Korean, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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