
MORDHAU is a multiplayer medieval slasher. Create your mercenary and fight in brutal battles where you will experience fast paced combat, castle sieges, cavalry charges, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 91.7Kreviews | 80% | — | $45.8M |
| $39.99 | 2.1Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это легендарная игра. Лучшая боевка, лучшее коммьюнити. Игра по настоящему веселая, здесь каждый использует много эмоутов, много войслайнов, за счет этого бои ощущаются очень живыми когда ты слышишь не только лязг мечей и дуновение ветра, но еще и как множество людей орут и как они взаимодействуют друг с другом. Не воспринимайте эту игру как какое-то жесткое соревнование, коммьюнити здесь размером с маленькую деревню и ни о каких наборах ранга речи скорее всего уже быть не может, будете искать матчи по 30 минут наверное и то всем проигрывать. Онлайн уже далеко не тот чтобы смотреть в сторону соревновательных боев. Просто берете и идете играть Frontline & Invasion, а когда надоело то можно и в Horde заглянуть, тоже крутой режим и боты там далеко не супер тупые. Вам будут попадаться разные противники, но большинство в этой игре уже умеет драться очень хорошо и их практически не победить без навыков. Советую на этом не зацикливаться, смерть это часть игры, ваша позиция в ТАБе не важна, важно только то что эта игра никогда не разочаровывает
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Simplified Chinese, French, Italian, Portuguese - Portugal, Russian, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 740ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MORDHAU is actually a really good game, and I can see why people loved it when it first came out back in April 2019. The combat is fun, the weapons feel good, and the whole medieval chaos thing is still really cool. The problem is trying to get into it now. Most of the people still playing are level 200 to 300 with thousands of hours, usually like 3k to 5k, and they already know every weird combo and animation trick in the game. A lot of it does not even feel like normal combat anymore. It feels like they are abusing stuff that was never really meant to be used that way. It would not be so bad if the community was chill, but a lot of the high-level players are toxic too. They will farm new players all game, but if you manage to kill them one time, their ego completely explodes. You can tell some of them take it way too personally. The game itself is good, and I honestly wish I got to play it when everyone was new. But now it feels like the veteran players made it almost impossible for new players to enjoy or stick around.
Joguei umas horinhas aqui ou acolá. Joguinho meia-boca. Abandonado pelos devs e comunidade esquizofrênica. 10/10
Complete lack of updates.
trash
i beat my grandma with a rat in a sock
RIP to a truly great game
oyunun yerlileri girergirmez belanızı sikiyor oyun güzel kılıç falan güzelde 1000 saatlik heriflerlede oynanmıor
I don't know why people are saying the skill gap is so big and the new player experience is terrible, you actually might just suck at videogames. Bought during spring sale 2026 and have never played a first person game with melee combat like this before and even though I go -10 in K/D I still have fun with the few kills I get and the pros are really nice and welcoming. The combat isnt even that complicated just swing, parry and feint is enough to get atleast 3 kills and have fun. Idk how to riposte or chamber consistently but this game is nowhere near as hard as people are saying, just buy it and have fun.
every time i play this game i want to throw my computer through a wall and set it on fire
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.9M | 30.2K | 80% | $49.99 | |
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| $45.5M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
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| $45.4M | 67K | 88% | $39.99 |