
MORDHAU is a multiplayer medieval slasher. Create your mercenary and fight in brutal battles where you will experience fast paced combat, castle sieges, cavalry charges, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 91.7Kreviews | 80% | — | $45.8M |
| $39.99 | 2.1Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Started playing this the day it came out. Game is dead, you can usually only find 2-3 decent servers. Some of my most favorite servers that stayed alive for YEARS have since died off. Pretty sad. Filled with some cheaters or dudes that would rather die IRL than allow new players to enjoy the game. Devs are absolute ♥♥♥♥♥♥♥♥ and gave up on this game YEARS ago. Any updates they have given us have been minimal or useless. Cosmetics or ♥♥♥♥♥♥♥♥ that didn't enhance Mordhau but drug it down into the rest of other failed Steam games. If you want a toxic hack and slash with minimal players and the ones that are there are more than likely going to stomp you every time, go ahead and get Mordhau. If you want an immersive, multiplayer, medieval swordfighting/war game. Make it yourself, no one else out there is doing it right.
When it's good, it's some of the most fun melee combat out there 100%, but unfortunately, getting to those moments means wading through a brutal learning curve, sweaty veterans, and enough chaos to make improvement feel optional.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Simplified Chinese, French, Italian, Portuguese - Portugal, Russian, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 740ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Like an abusive partner, I get lulled into a sense of normality and think that I can win melee fights, until I get beat senselessly by level 200+ and swear that I will learn from my mistakes and never come back to this game, until I get reeled back in with the glimmering hope that, maybe one day, this will change, just to repeat the cycle and get further intrenched in the intricacies of this game 10/10 best domestic violence substitute game on the market to induce stockholm syndrome
im genuinely begging someone to pick this up and continue development because there isnt another melee combat game that feels like this one. overall vibe is excellent the armor weapons and atmoshpere look and feel amazing. Its a dumb fun chaotic medieval battle simulator at low investment and one of the most complex and skill expressive pvp games out there if you really put your mind to learning. all it needs in my opinion is a system for new player onboarding because the learning curve for this game is a steep one, and fleshing out of what weve already got (weapons/armor, maps, etc.) because its currently a bit limited. the game currently runs on a potato like my pc so if it was given some love it can really shine in a genre with such limited competition. I recommend this game 100% because i want it to stay going strong!
10 макросов из 10. Достаточно посмотреть на игрока от его камеры как сразу будут видны одни и те же паттерны атаки (движения камеры) для супербыстрых акселей или самых медленных драгов. Если хотите честных красивых поединков своими ручками и при этом без абузов кривых механик игры (которых разраб никогда уже не пофиксит) то вам точно не сюда. Этой игре место в помойке по тем же причинам, по которым там оказалась первая чивалри.
that sad the game dont have update anymore.. the game have potentiel to be alive if the dev play more with mods and a solo/duo campagne for new players for learn the game
at this point it is unplayable to newer players
Joguei umas horinhas aqui ou acolá. Joguinho meia-boca. Abandonado pelos devs e comunidade esquizofrênica. 10/10
Complete lack of updates.
trash
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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