
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.

Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.

Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.

Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.

Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.3Kreviews | 82% | — | $7M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2190 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of those games that brings nothing new to the genre. The concept sounds cool, until you realize both sides are skin deep.
Luminator de lună?
Onesto
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 623ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Weird rendering bugs on Linux (game is 8 years old, also could be problems with Proton): You can play ultrawide if you force it, some random item and UI sprites use bilinear filtering, some sprites can just be a near invisible noisy mess. Other than that, I'm liking the shop management and the Zelda-like dungeoning.
el juego es bueno pero no para de trabarse ala hora de abrir el inventario por lo que me toca reiniciar el juego y perder todo el progreso y eso es bastante frustrante
its ok the biggest problem is no button buffering like attacking doest feel fun because i pressed the button a millisecond early and that idiot with white hair Will or whatever he is called wont attack
this is actually fun
sarıyo ama yoruyoo
Играл на стим деке пока не было света, поэтому стим пишет что у меня наиграно мало часов. На деле же я провел в игре 30 часов и прошел до середины третьей локации (всего их 4) - Управление на пк реализовано отвратительно, перс не может бить в направление мышки - Воры убегают слишком быстро, если не стоишь в середине зала поймать бывает физически невозможно - Ценообразование сделано очень уныло, будешь долго притираться к цене, а если найдешь цену чуть выше рынка игра любезно сделает покупателя грустным и сделает товар низким в графе спрос - Лужи в второй и третьей локе очень бесили т.к. их зачастую не избежать кувырком, предмета или зелья на неуяз временный нет, только хилками отжираться. Причем лужа может быть прям под дверью в новую локу, так что задоджить ее иногда физически невозможно - Оружие очень унылое, медленное и неповоротливое. Играя в Hades где тоже арсенал был тоже похож на этот был более продуман. Сюжетно это просто оружие, его можно крафтить и на этом все, причем у него будет два подтипа, одно на урон, другое с меньшим уроном и дебаффом на врага. Свапать или тестить нельзя, сиди гадай что будет удобнее. Атаки у оружий разных видов отличаются, но в корне меняет хоть что-то только лук, и то показался непрактичным из-за долгой зарядки и ряда других минусов - Две лавки закрыты ночью, и не понятно почему я не могу сделать заказ чтоб оно пришло мне в почту, почему я открыв магазин не смогу переоткрыть его если выйду на пару минут докупить украшений (которые кстати нельзя сменить во время рабочего дня) Вкратце: очень сыро, урезано и не сбалансировано, из плюсов только неплохая пиксельная графика. Советую не ожидать от игры ничего сверхординарного
6666单人值得玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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