
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.

Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.

Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.

Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.

Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.3Kreviews | 82% | — | $7M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2190 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Si hubiera sabido antes de su existencia y lo bueno que es, lo habría pagado con gusto, rougelike y atender la tiendita, eso me está gustando bastante
好玩
fun game to relax to, where you run a shop and help develop a town somewhat.. its fun having to learn the game economy but i dont want to sell some legendary crap for a measly 10 gold when its actually worth 500.. controls are difficult but it's been fun learning them.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 622ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏手感一坨,基本和rogue没关系,本质搜打撤但是卖个东西价格都得自己摸索
몰입하기 쉬운 설정과 그래픽만으로 이해 가능한 튜토리얼, 깔끔하고 아기자기한 아트에 눈이 즐겁다. 던전 탐험으로 얻은 물건을 판매한다는 점도 흥미롭고 기대되는 요소 중에 하나. 비록 1시간 밖에 플레이하지 않았지만, 조금 치명적인 단점이 몇 가지 있음. 1. 게임 패드 위주의 키매핑 비난이 아니라 진짜 발로 게임하는 것 같음. 키보드와 마우스를 태어나서 처음 잡은 사람이 된 거 같은 느낌. 심지어 마우스 조작은 전혀 고려하지 않아서 더듬더듬 키보드만 두드려야 한다. 패드 기준으로만 게임을 구성하고 PC 키매핑은 별로 신경쓰지 않아서인지, 조작법에 노출되지 않는 조작키들이 너무나 많고, 그 설명이 모호함. 예를 들어서 탭 이동으로 A, D 설정을 한 후 소지품 칸에서 조작하면, 어느샌가 D 키가 '빠른 배치'로 매핑되어 있어 칸을 오른쪽으로 옮길 때마다 모든 템이 빠른 배치가 된다. 하지만 조작법 설정에서는 빠른 배치 키매핑이 없어서 '소지품에 있는 물건을 판매대 위로 옮긴다.' 는 단순한 행위를 하는 데에도 애로 사항이 생김. 2. 안타까운 전투 조작감 명색이 던전 크롤링이니 빨리빨리 해치우고 넘어가야 하는데, 캐릭터가 상하좌우 대각선으로는 움직이지만 공격과 회피가 대각선으로 안 됨. 차라리 하데스나 하이퍼 라이트 드리프터처럼 마우스를 기준으로 공격 방향이 결정되면 모르겠지만... 무지성으로 공격 버튼을 연타하면 우직하게 앞으로만 나아가는 멍청한 내 캐릭터를 볼 수 있다. 체감상 중간에 방향도 잘 안 바뀌는 듯. 3. 한국어 번역 공짜로 받은 게임에 가타부타 지적이 너무 많긴 한데, 그래도 한국인이니까 적긴 하겠음. 번역된 문장을 어절에 따라 자르지 않아서 대부분의 말 풍선이 이 런 식으로 출 력 된다. 유비 소프트 게임을 많이 해본 사람이라면 익숙할 테니 무시해도 상관 없긴 함. [b] 결론: [/b] 잘 만들어진 게임이고, 재미도 충분히 있어 보이지만 적어두었듯 조작에 대한 불편감이 너무 크기 때문에 추천을 하기는 어려운 게임. 레벨 난이도나, 시스템적인 불편은 하다 보면 해소되지만 이것들은 오래 플레이한다고 해소될 영역은 아닌 것 같다. 만약 계속 플레이하면서 평가에 변화가 생기면 추가 수정하겠음.
Joguei 7 horas dessa porra parecendo que tava sob efeito de droga, muito bom jogo
蠻合我胃口的遊戲,戰鬥不難,加上開商店經營,我覺得兩種要素拿捏的都不錯。 想辦法賺錢、做裝備、幫裝備上魔法,再去打更強的怪蒐集素材,賺錢更快...正循環,看著主角漸漸成長。 當然也是有些小缺點, 例如物品有時不會自動堆疊、秘密閃光的地底寶箱常常是空的、有一些遊戲中的說明實在是太抽象,甚至要靠自己摸索。 整體來說我還是很喜歡。
sssssssss
軽い気持ちで始めましたがめちゃくちゃ面白かったです。 店主業は一つ一つ適正価格を割り出していくのが楽しく、申し訳ないけどバイトに任せる日はありませんでした。 モンスターはそれぞれ攻撃に癖があって覚えていったり、装備もインフレしていくので、クリア済ダンジョンの素材が必要になっても苦ではありませんでした。アイテムの呪いのシステムも、カバンにどれだけ詰められるか考えるのが面白く、高額アイテムを置き換え出来た時は最高に気持ちいいです。 2が出たら絶対買います。セールありがとう。
---------------------------------------------------------------------------------------------------------- SteamDeck - отлично ---------------------------------------------------------------------------------------------------------- Очень не внятный и скучный рогалик. Для людей, что любят всякие фермы, может быть и зайдет, но я особо такие игры не люблю. А так... заваливаешься в данж, боевка по типу старых - Зельд, но с довольно танковым управлением. Собираешь с врагов всякие ашметки, возвращаешься в город и на это добро либо крафтишься, либо сам ручками выкладываешь на продажу и выставляешь цены. Вот эта фишка, да и сама задумка неплоха. Но за 20 часов судя по стиму (хотя с деком часто может не совпадать с реальностью) я особо никуда не продвинулся. Зачистил считай первый этаж, а на втором у меня уже полный рюкзак (жадность побеждает + еще на крафт нужны вещи), открыл всех 3 начальных торговцев и че т прям скучно стало.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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