
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.

Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.

Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.

Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.

Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.5Kreviews | 81% | — | $9.1M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy bueno.
Da
Бесплатно, так что можно.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 623ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я сижу перед монитором уже пятую минуту и просто не могу подобрать слов. Честно, я закинул Moonlighter в корзину тупо на сдачу с какой-то распродажи, думая, что побегаю пару часиков и благополучно забуду. Ага, как же. Я очнулся в три часа ночи с красными глазами, жадно подсчитывая прибыль от продажи какой-то слизи и корешков. Это не просто игра, это легальная черная дыра для свободного времени! Разработчики умудрились скрестить потный рогалик с залипательным симулятором торгаша, и это работает просто космически. Игровой цикл затягивает намертво: день в подземелье, ночь в магазине. Сначала ты с замиранием сердца лезешь в случайно сгенерированные данжи, рискуя в любую секунду отхватить от монстра и потерять полный рюкзак драгоценного лута. А потом возвращаешься в свою лавку, выставляешь добытое на витрину и начинаешь играть в капиталиста. Нащупывать идеальную цену по эмоциям покупателей, копить на расширение магазина и крафт новой пушки — отдельный вид кайфа. И всё это завернуто в невероятно сочный, стильный пиксель-арт, на который просто приятно смотреть. Короче, если вы любите рогалики, но вам всегда было интересно, куда девается тонна собранного барахла, и вы не против почувствовать себя местным барыгой — берите не раздумывая. Игра идеально зайдет тем, кто обожает чувство постоянного прогресса. Тот самый случай, когда покупка «по приколу» обернулась настоящим шедевром. 10 возмущенных высокими ценами покупателей из 10.
Расслабляющая игра местами захватывающим сюжетом
- entrei em uma duegon - peguei uma quantidade bacana de loot - fui combado por 10 monstros diferentes - perdi tudo que eu tinha 10/10
хорошая игра.Всем рекомендую
De lo poco que he probado tiene buena pinta pero la configuración de las teclas para el ordenador es horrible deberían de trabajar más en ese aspecto para los que jugamos en teclado.
재밌음. 아직 숲까지밖에는 하지 않았지만, 재밌다.(매우 짜증나는게 하나 있지만 마지막에 쓰겠다.) 다른 평가들 중에 조작감이 별로라 비추한다는 글이 많은데, 직접 해본 경험으로는 그렇게 구리다까지는 아니었다. 공격할 때 경직이 있고 대각 공격이 안되는건 맞는데, 그렇게 불편하지 않았다. (공격하자마자 구르기가 가능하거나 했으면 당연히 너무 쉬워질테고, 대각 공격은 안되긴 해도 검이 대각부분까지 때려져서 불편하지 않았음. 창을 써보면 좀 불편해질지도? 짜증나는 점. 숲 스테이지에 독 웅덩이가 있는 맵이 나오는데, 맵 지나가려면 반드시 독을 밟아야하도록 되어있을 때도 있다. 근데 그런 웅덩이가 2중으로 되어있으면 2번이나 밟아야하는데 이게 참 짜증남. 독 웅덩이 한번에 24데미지인데, 두 번 필수로 밟아야하면 48데미지. 거기에 왕복으로 다시 돌아와야하면 96데미지인데, 적들도 반드시 있기 때문에 적들 잡느라 또 지나다니면 훨씬 많이 밟아야함. 아니 기본 체력이 100이고, 전 스테이지에서 장비 입고 피통 최대한 늘려와서 피가 228인데, 반드시 피를 96이나 입어야함..(반드시 입는게 96이고, 적들을 잡을때 밟거나, 적들에게 직접적으로 피격당하면 피는 훨씬 많이 깎임) 공격을 피하는게 엄청 어려울 수는 있어도 컨트롤로 극복은 될 수 있어야하는데, 그냥 맞아야하는게 참 짜증나는 부분이다. 인터넷에 찾아보니 독 면역 반지가 있긴 하다던데, 그거 찾기 전까지는 웅덩이 억까 없기를 바라야할듯. 일단 그래도 나는 0원으로 뿌릴 때 받았기에 당연히 추천이다. 가볍게 즐길만한 게임.
game is so sigma
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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