
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.

Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.

Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.

Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.

Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.5Kreviews | 81% | — | $9.1M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes, with plenty of caveats. There's a plethora of frustrations to encounter. More than a few times I've tried to click through things, only to realize later that I clicked "no" and didn't get what I wanted. The game encourages you to be thoughtful with your inventory (it might even be explicitly stated to do so), but then there's a timer before an invincible killer hunts you through the dungeon, so you can't really be thoughtful, can you? Then there's the lack of instructions. I don't have a game controller and had to look up how to START THE FRIGGIN' GAME! sorry for yelling. Oh, and repetitiveness, market mechanics, and repetitiveness really get to me too. Maybe I shouldn't recommend this game... xD! IDK!?
me encanto el juego
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 623ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maybe in 2018 it was a good rouge-lite, but nowadays you have other much better options
Joguinho simples, porem super divertido.
A mix of dealers life and the binding of isaac, fun to play and actualy can keep a person in the game for long. Musics are cool and the story is good and casual.
Tu vai la, morre 30x na masmorra pra voltar com 5 folhas, tentar vender por 50 gold pra uma véia vir reclamar que ta caro. Jogo muito bom, nunca mais peço desconto em lojas!
Die schlechteste Steuerung eines Games ALLER ZEITEN, aufgrund der Steuerung welche sich auch nur sehr umständlich teilweise umstellen lässt(Angriff auf J, WTFH welches kranke Hirn denkt sich diesen M%§$ aus), verliert man schon im Tutorial die Lust an diesem Spiel. Dies ist wirklich ein Meilenstein in der Kategorie schlechte Steuerung!
I like the store aspect of the game, but the combat is just awful.
buen jogo
Il gioco di base è carino, ma è affetto da una grossa quantità di piccoli difetti che dopo poche ore danno notevolmente fastidio. I controlli sono molto legnosi e poco responsivi, capita spesso che il gioco non risponda alle azioni. Il gioco è bilanciato malissimo. I boss sono assolutamente ridicoli da fare, facilissimi, hanno 2 massimo 3 mosse, fine. Le stanze dei mob invece sono drasticamente più difficili. Quality of life pochi e inconsistenti (non sempre puoi ordinare l’inventario, non esiste un auto stack, ordinare l’inventario può causare danni permanenti agli oggetti…) Infine dialoghi e tutorial. Non si sa perché i tutorial sono senza scritte, ma dei semplici fumetti che non spiegano nulla, spesso mostrando una UI che poi è diversa da quella reale. I dialoghi invece portano via il controllo del giocatore di continuo, ad ogni upgrade dello shop, ad ogni progressione della storia. Storia tra l’altro sostanzialmente assente.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
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Related
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|---|---|---|---|---|
| $9.1M | 6.8K | 55% | $34.99 | |
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