
Teamwork matters most in this seamless, fantastical metroidvania within a living, breathing world. Realize each character's true potential to take down an invading force of overwhelmingly powerful parasites.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is good, but they fumbled the tone completly at the end, you cant just do lighthearted adventure like that then just decide to shift it completly unannounced for cheap shock value literally at the end of the game, also mismanaged the story of the initial character
just 100% this last night, and ♥♥♥♥♥♥♥♥ this is an absolute fav! bringing so many new (at least to me!) and unique mechanics to the metroidvania genre. everything felt so fluid and well executed too~ love the graphics, love the characters, love the dialog, music was a dang bop, perfect length, perfect difficulty, fun bosses, absolutely intense final boss, I could go on <3 10/10, excited to see what seafloor games does next :)
A very fun game with a good story and a good gameplay. The main critiques I'd have is that swapping characters can feel a bit janky and that some movement upgrades feel very arbitrary in terms of how/when you get them, but as a whole the game was a great experience, and I can recommed to anyone looking for smaller metroidvanias.
This is a fun platform/metroidvania game with an interesting gameplay. Your game world is within the body of a larger being, and you travel through the artery to different areas. There are multiple characters to switch from, each with unique main and secondary abilities. The game world could be bigger, but its not bad for indie developer.
The game duration is just right. You keep getting new abilities all the way until you clear it. However, the mediocre solo character running around at the beginning almost made me give up, thinking there was nothing special. Each ability has its own highlights, and even the boss mechanics are unique and haven't been seen in other Metroidvania-style games. The multi-line narrative at the end is both time-saving and ingenious. But the vein-running gameplay can be frustrating. You can't turn back, so if you enter the wrong one, you have to run the whole thing again.
Excellent character- driven adventure
Pretty good story, good progression, kind of easy to get lost. Combat is good. I 100%'d the game in my 5 hours. Very fun, would buy again, devs did great work
Cells at Work the game! Short but sweet metroidvania. Somehow I want it a bit longer because I'm already attached to the characters. Even that final battle twist (which I wasn't perfected) got some punch at me T_T The switching mechanic between characters and their abilities are greatly implemented. Fast travel via 'blood stream' is also unique, although opening route can be somewhat confusing. And that reality bending is very cool concept. Overall I really like this game, hope there will be more of those characters (justice for Clyde story arc).
Really enjoyed this one. Very snappy in pace and length, very creative setting and world building, and some really cool and innovative mechanics. If you're keen on always playing the next Metroidvanias, you will enjoy this.
"Moonlight Pulse" is a great, short metroidvania by a small team with stellar pixelart and animation plus astonishing worldbuilding and atmosphere. I was blown away by the studios mindbending first title "Vision Soft Reset" and their second project (while being more classic genrewise) did also not disappiont: You play a crew of health agents, fighting off an interdimensional parasitic threat that destroys their home world, a living cosmic tortoise. The map, while being relatively small, feels very organic (no pun intended), the overall tone and moody, spacey soundtrack is spot on, the character swapping is cool, everyone plays distinctive, the dramatic curve is good and doesnt need McGuffins. The fast travel mechanic is quite inventive, but you can get lost there. On the debatable side: The character design may not be for everyone and the writing is just okayish, but the rest is quite a blast. Plus, there are challenge acheivements for it, if you feel daring (makes sense, for the main game can be casually beaten in around 4-5 hours) Get it, its' short, cinematic and dense. Definetly deserves a broader audience!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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