
Moonlight Chess is a turn-based tactical auto-battler where you must assemble your own army, defeat waves of enemies, and vanquish the evil ravaging the kingdom!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The battlefield is divided into tiles – that’s where you place your units. Each one fights automatically, but the outcome depends on your tactics and positioning. Create powerful combinations, strengthen your troops, and discover unexpected synergies. At the start of every turn you’ll choose from several cards, deciding which one to buy and where to place your new unit while anticipating the enemy’s moves.
Explore three unique locations: frozen wastelands, dense forests, and gloomy swamps. Each setting challenges your strategies and forces you to adapt. Along the way you’ll face orcs conquering the land, undead burning everything alive, and demons trying to turn the world into hell. Only you can stop the chaos and bring light back to these dark times…
Combine, strengthen, and mix units to achieve victory. Experiment, find perfect synergies, and face off against countless enemy forces. But beware – your foes will also grow stronger, and their units will gain new abilities as the battles unfold.
Turn-based tactical battles.
Auto-battler combat where you place your units and watch the fight unfold.
A card-based roguelite progression system.
Charming pixel-art style.
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра достаточно занимательная, но вынужден признать, что моего тактического навыка маловато. Вроде и ничего сложного, но нащупать выигрышную тактику сходу не могу. Попытаюсь ещё!
게임이 너무 단순하고 쉬움 루즈함
[h1]《Moonlight Chess》简评[/h1] 其玩法就是非常基础的自走棋模式以及自动战斗,具体玩法如下—— (1)玩家将手牌中的自走棋单位放置战场之上登场后,便会开始自动战斗,游戏坚持打完一定的波数的敌人,通关本局战斗。 (2)一般情况下,每回合只允许派遣一个单位上场(局外成长可以提升次数),无论是单独布置新单位还是已拥有单位同名升级。 (3)同名单位可以合并升级(自走棋),每个单位最高三级。 (4)全部单位都可以穿戴装备,装备包括增加兵种数量、血量、攻速、伤害等,穿戴数量有上限,可以通过装备、战斗、升级等方式提升穿戴数量上限。 (5)每回合胜利后的奖励,获得金钱、随机抽取一个兵种,部分波次后可以购买装备。 (6)金钱的作用,包括兵种重抽、装备重抽、装备购买、购买地块等。 (7)初始地块为3*3,之后可以扩充到5*5。 (8)游戏内置六个种族,人类、精灵、矮人、兽人、亡灵、恶魔,初始页面每个种族有7个兵种,涵盖步兵、射手、法系、辅助、骑士等职业,但是实际战斗中貌似会出现新的兵种,例如人族的公主就没有出现在初始兵种里。 玩法固然简单,但是有几点需要注意的—— (1)已经登场的单位,只能更换战场的位置,无法让其下场换人。 (2)装备购买后只能立即给已登场单位装备,装备后无法更换、卸下。 (3)每次出现购买装备的时候,一旦玩家选择单位上场了,就会立即开始战斗,装备商店消失,不要手速过快。 (4)手牌中的单位无法置换、弃置、销售,要么不用、要么上场。 (5)每回合有多少单位上场次数(一般情况下只能上场一个单位,特殊情况下拥有两个单位上场次数),就必须全部使用次数,哪怕手牌单位不合适也必须上场。 (6)游戏随机抽兵种和玩家初始选择的兵种毫无关联,完全随机出现各种族的各兵种。 (7)种族的兵种有个体技能(主动/被动),但是种族本身没有种族天赋,种族之间也不存在羁绊效果。 游戏不足之处也显而易见—— (1)机制简单,除了最基础的自走棋升级、兵种搭配以及自动战斗之外,更深层次的种族羁绊之类的设计都没有。 (2)缺少图鉴,每个种族的兵种,希望能够有图鉴汇总。 (3)内容欠缺,目前的游戏内容还是不够多,3张地图、6个种族以及大概7个左右的兵种(无图鉴统计麻烦,姑且当做7-9个吧),体量确实不太过。 不过,相对的,游戏优点也还是有的—— 游戏机制不复杂、上手轻松和简单,自走棋也有策略性、排兵布阵挺不错,挑战还是有难度、并非轻松能拿下,一局游戏费时短、节奏流程比较快,随时可以按暂停、摸鱼工作两不误,游戏定价不便宜,折后特惠倒还行。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Russian, Ukrainian, Bulgarian +18 more
Hours played at review time, across 48 reviews with recorded playtime.
频繁闪退! 而且闪退后不会保留对局进度,有时候是刚成型或者打到20来轮眼看就要通关突然闪退了,体验非常糟糕。
过的去,有一定游戏性。一些基本功方面,如按钮布局,音效配合,易用便捷,跟手响应等,能看出来作者的心意和付出;对于一个小厂来说,能呈现出这样的效果已经ok了,个人感觉也可以,可以推荐。如果还在犹豫,可以看看更多评论和商店演示,是骡子是马再多多感受综合评估一下,到那时再决定是否入库吧。
[h1] 《Moonlight Chess》简评[/h1] [h2] 月下棋盘排战阵,军前回合破邪踪 [/h2] [h3] 是你吗?九王~ [/h3] 《Moonlight Chess》是一款轻度的roguelike回合制战术自走棋游戏。在游戏中,我们将要面对征服一切土地的兽人、焚烧一切生机的不死族,以及企图将世界化为地狱的恶魔。整体上游戏比较简单,但也算是一款比较有可玩性有乐趣的小品级自走棋游戏,整体上的架构类似于《九王》,玩起来还算是比较有意思的,是一款不错的代餐小品级游戏。 [h3] 核心玩法及亮点 [/h3] 本作作为一款小品级的回合制自走棋游戏而言,整体的玩法以及流程都比较的简单易懂,但是可玩性这一方面还是比较足的,在几个小时的游玩流程中还是会有比较多的乐趣的。 在游戏中我们拥有九个格子进行军队的放置。在初始的时候我们进行军队种类的选择,分别有人类、精灵、矮人、哥布林、不死族、恶魔,但是请注意,选择的种族并不影响我们在战局中后续出现的其余人物,只对我们进入战局时的初始人物有关。游戏的每一个回合都只能进行一项操作,例如只能放置一个军团或者是对一个军团进行升级,所以我们在战斗时要权衡好这一轮要进行什么操作。 在战斗中,我们每一轮战斗都能获得金币奖励,无论胜利与否,都会获得金币,胜利的话金币获得量会大点。此外有时候会有装备轮次,我们可以对军团进行装备,装备的性能也有比较强力的例如使该军团数量加一的效果。此外游戏也有一定的局外成长,使用我们在每轮游戏结束后获得的货币进行兑换。 [h3] 短板与可优化部分 [/h3] 目前的游戏内容还是偏少,此外游戏的设置选项不多,例如关于画面无法设置分辨率等。 此外游戏的数值略微难崩,敌我的成型不成正比。 [h3] 总结 [/h3] 《Moonlight Chess》是一款轻度的roguelike回合制战术自走棋游戏。在游戏中,我们将要面对征服一切土地的兽人、焚烧一切生机的不死族,以及企图将世界化为地狱的恶魔。在游戏中我们对军团进行布置,赚取金币以及更多的效果不一的军团,安放军团并为其购买装备,挺过每一轮怪物的攻击,直到最后的关卡获得胜利。总体上推荐喜欢回合制自走棋游戏的玩家当作代餐游戏食用。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Игра неплохая и точно зайдёт всем тем, кто хочет лёгкое времяпрепровождение с долькой тактического мышления. Но хотелось бы небольшого обучения, чтобы понять, как тут всё работает. Мне понравилось!
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Players by region
Where this game's players are, estimated from review languages.
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