
A new adventure game like Myst, Riven and Obduction. You will find yourself trapped in a mysterious old castle and its surroundings. Explore, discover and solve puzzles in order to escape.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Dutch*, Romanian*, Traditional Chinese*, Simplified Chinese*, Portuguese - Brazil*, German**languages with full audio support
Reviews
it's virtually impossible to count the flashes of light to start the 3 button generator! flashes way to fast, 2 + flashes per second, stuck there for 4 hours, it sucks !
Very interesting range of puzzles to solve and also liked the visuals
As long as the developers keep working on updates this will be a decent Myst clone. As of right now, there are little issues like being able to get stuck on certain parts of the map. These need ironing out, but it has great potential.
Grafik erinnert an Myst oder Riven und die Rätsel sind ähnlich knackig.
jaime bien le jeu mais il ya un petit probleme en ce moment je suis prise a cote du décor et je n'arrive plus a rembarque sur les escaliers. quel est la solution a part recommence le jeu
What looked promising at the beginning turned out to be a let down. The game is somewhat reminiscent of the Cyan games, and I was hopeful. My sense of exploration has taken a beating. After 36 hours playing (no, “working” is a better word…) this game, this is a thumbs down. The game is fraught with mistakes, instabilities, quirks you name it. For example, there are flashes everywhere (e.g., blue sky) when you move and turn, Things (puzzles) simply did not work; I tested these as I had nine games going at the same time. They worked in some and not in others. What was consistent is that it was never the same thing that did not work in the different games; so, I got to about ¾ of the game in total, with nine games going! Frustrating… Puzzles were not necessarily hard but more like based on pure luck and highly improbable. For example, take the opening word puzzle. I had 3 crossword programs going and I could at best get 1-2 perhaps 3 words figured out. In the dictionary, these were often obscure, never used words before. Probability-wise, it was very low that you would find these even if you knew from the programs all of the combinations possible. So, this was a red-herring puzzle meant for you to initially fail and enter the game getting 1 point no matter what you did. Very disappointing and a display of a lack of game savvy – bizarre thinking at best. Another example is the “ball under the three cups” type puzzle. You got the first one (maybe) and the others, three more, were pure luck. To render things to the absurd stage, on the third trial, a clown pops out screaming at you so that you loose track of the ball, which of course you previously had no idea where it was in the first place. These choices were pure guesses and had nothing to do with the players abilities, which is lame programming… I started to do some probability counts pressing a button and recorded the outcome to see if there was pattern I could follow. These types of things are built on some sort of algorithm, and in some cases, this helped out get past these obscure chance puzzles. For example, the puzzle with the marbles in a vertical column (the long one) was inconsistent and haphazard. You do a pattern, it fails, you do it again, it succeeds (a different pattern appears), then fails, succeeds and so on until you finally land on the correct one by chance, no logic involved. Just wait for the right pattern to show up again (lots of time wasted here) and embark in it and the puzzle may be solved. I often fell into limbo. Limbo is behind the main scene of game. At first, I thought it was part of the game as you can walk around and do things. Limbo is for example behind the castle, or walking in the horizon on the hills, on the lake, behind the steel doors on paths, etc. Looking at the Discussion, I found a command the Developer gave i.e., “XSRP and Enter” which I used continuously to get back to what they call “a safe place”! So here I am in Limbo trying to make headway in the game and I’m actually stuck behind the scenes. In several games, the XSRP command brought you to an area close by to the Limbo entry point that you could explore but were confined to and hence had to restart the game from the beginning all the same. Sigh… Other points that need improvement: Manoeuvering in this game is awful, you cannot save your game (which could have saved a lot of headaches), the pictures have a limit (need to erase some to add others; so I used my screenshot instead), the beginning or intro is out of place and should be edited or removed, music comes on when you solve a puzzle and progress which you want to turn off because it sounds like you are in a “Mario” game, need I go on? The last example I want to share is the cave and chemistry labs where you make different shapes (cylinders, spheres, cubes, cones) of different colors. I understood the concept quite well and was able to do most of the shapes and colors (different in every game). I even calculated the permutations possible and did them all. I could not proceed though because the dome would not raise eventhough I had done the correct shapes and associated colors. There are mistakes with what the developer calls Basic, Advanced, Experienced, Master and Supreme shapes in the correct lab. So, the dome would not open, and again I overcame it, and you guess it, fell into Limbo. No matter what I tried the game was stuck. I got all the points though… Bottom line, in my view, the quality control and testing for the game were minimally, or simply not done. Perhaps the developer counted on buyers in 2018 to do their job, quicky got overwhelmed and gave up. This Guiney pig is exhausted. Hence, I am waiting to buy the Firmament by Cyan as I read there are technical issues to be fixed.
Verschrikkelijk slecht spel !! Koop dit niet ! Hoekige graphics, vreselijke interface, vastlopende in-game spelletjes, enz. Mensen van Steam: haal dit gedrocht uit jullie library !
Absolute garbage
The idea behind this game is good but to many things which have to be improved ,I never played a game were you have to use the mouse and W button to walk forward why not doing like all the other games that you change your direction by moving the mouse or make a point and click out of it.The developer sad its Myst like game but even Myst could do a better navigation ! I stopped playing because of this.
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