
MOOD is a short visual novel combining horror, dark humor, and dialogues on a wide variety of topics, from old movies to ancient wars. You were the one who summoned your new companion, there is no backing out now!
Modeled estimate, not a reported figure. How we estimate →
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About
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MOOD is a gloomy, philosophically-walking visual novel beyond it's genre. The player will meet a girl and take a walk with her through the backstreets of a decaying city. Ask the right questions, listen to your interlocutor and find the truth in the dialogues. Nothing bad will happen, we promise. ⠀▓▓
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The game doesn't have “right” endings or choices. A good intention can turn out to be a bad one in the future, just as a bad deed can turn out to be the safest. Make choices with your heart, show her the real you.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀▓▓▓▓▓
Did we mention that every choice affects the environment? Oops…
Clouds overhead and dirty snow underfoot. The game's locations reflect the realities of provincial post-CIS cities. Our story begins in one of them. Not the most cheerful landscape, is it?
Every scene is inspired by real-life streets.
A unique visual style done in the “dirty” shades of a winter city.
Melancholic and gloomy soundtrack, in the genres of Dark Ambient, Post-punk and Witch House.
4k artwork.
Locations tell their own story, just look closely.
An environment that changes depending on "darkness" scale.
Tons of undertone for the riddle enjoyers.
New content on re-runs.
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You can steal beer and smoke cigarettes! Lots of cigarettes!
Hand-drawn art. No AI.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
лп
Fun short Visual Novel with a great aesthetic. English translation is dubious at times, but I was able to follow what was being said without any issue.
Ебейший вайбик
тир 2, паскаль))
MOOD hat mich positiv überrascht. Besonders hervorzuheben ist hier schonmal das Setting und der Standort; Getto Russland in seiner vollen Pracht. Die Atmosphäre und die unterschiedlichen Locations und CGs verkörpern die bedrückende Stimmung stark. "It sets the Mood" haha funny. Die Story stellt einige interessante Fragen zum Nachdenken (geht in die Richtung wie man so sein Leben führen solle), weil unser Protagonist wirklich wie ein Schandfleck in der Gesellschaft lebt. Dabei beschwören wir zufälligerweise Mal eine Dämonin, die uns einigermaßen versucht im Leben weiterzuführen. Na ja, ob die Richtung allerdings positiv ist, muss man selbst entscheiden. Grundsätzlich präsentiert werden auch die Gefühle des eigenen Charakters, die bisschen ins Schwanken geraten am Ende. Apropos Enden; diese waren eher enttäuschend und fühlten sich auch schnell an. Des Weiteren ist die englische Übersetzung an manchen Stellen klobig. Wenn ihr Russisch lesen könnt, dann empfehle ich das Spiel auf jeden Fall so zu spielen. Wenn man auf dunkle und edgy Sachen steht, dann ist dieses Visual Novel definitiv ein Muss.
Jogaço! A atmosfera sombria acompanha a experiência do começo ao fim, retratando bem o lado pesado das problemáticas sociais, mas sempre com um sarcasmo no final, o que deixa as piadas ainda melhores. A única coisa negativa é não ter tradução para outros idiomas além do inglês. Fora isso, adorei a estética e as referências gore que só quem cresceu na internet vai pegar de primeira. kkkkk Recomendo bastante!
на вечер
mocking humor with a hint of despair, I love that kind of thing.
Una novela visual, aunque corta cumple su proposito muy bien, la direccion artistica me ha parecido de lo mas bello y grotesco 20/10 y god, ojala poder ver mas de este juego
Есть несколько удачных шуток, неплохой визуал и саундтрек, не длится 20 часов - идеальная визуальная новелла.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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