
Mooch is an arcade experience where player must rely only on his reflex and agility. Main protagonist is puppet Blink who starts dangerous mission to find soul pieces of his friend Tula. Watch your every step. Even passages that seem safe may hide deadly traps.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
genre : arcade puzzle score : 8/10 You play as Blink, an enslaved by an evil lord puppet, that's trying to escape from the mines and collect the pieces of your friend's soul, in order to bring her back to life. + Dark atmosphere, immersive environment that fits the story. + Delightful hand drawn graphics, game is very polished for an indie game with low budget. + Excellent sound effects and soft in game music that fits the setting. The sound effect when dying can work as a jump scare sometimes :) + Mooch is an arcade/puzzle game , where you play pretty small areas each level and your goal is to collect the dots, that represent fragments of Tula's (your friends) soul, in a pacman style of game. At the same time you have to avoid numerous traps and enemies. Traps can be lasers, traps that appear from the floor as you walk over them, moving or static walls with spikes, holes in the ground and many more. Enemies are varied, most of them have a pattern you can watch and learn to avoid them, others explode when they touch you. Many boss stages that are unique each time and pretty hard to complete. Game has 3 worlds with many levels each and a unique setting each. Game is pretty challenging (at normal difficulty that i play, i can't imagine playing it at hard) , but most of the times nothing is random, but depends on your skill. + Excellent controls, the movement of both blink and the camera is very fluid using wasd and mouse. Your field of view is what blink can see and this is done excellent as it plays a vital role in the gameplay itself. (usually you die from things that come outside your field of view). + Pretty long for an indie game, completed the 1st world in 2 hours, although it starts pretty easy, you will die a lot and retry most of the levels numerous times. - More story elements with the use of cutscenes or notes would be welcome. (first cutscene was pretty nice, expected more later on). - Gameplay is sometimes unforgiving, maybe too hard, might loose patience and rage quit. Maybe a checkpoint system at low difficulty would please some. Not on normal or hard though since it would change the whole structure of the game. - Maybe a bug, but explosions generally should be coded better, since even if you avoid them, if you change the camera fast looking at them you will die. Certainly this is a great first effort from an indie developer , that managed to develop a pretty unique and polished game. A really smart game where nothing is random and progress depends on your skill. Recommended whether on sale or not.
"Я понимаю КАК; не понимаю ЗАЧЕМ." С самого старта игры, разработчик допускает очень большую сценарную ошибку, он убивает героя даже не раскрыв его, предполагая что мы будем сопереживать, если герой не раскрыт, то нечему и сопереживать! Как спросите себя сопереживать бездушной кукле, о которой известно только то что ее убили? Игра в геймплейном плане один в один повторяет инди игру в Steam на которую еще очень давно была цена 20 рублей и на которую раздавали купоны на скидку, но в той хотя бы краски были. Тут же все строго черно белое, как бы без палева копируя Limbo и Closure, но в тех играх хотя бы была атмосфера и интересные головоломки! Тут же ни того ни другого нету, никакие модельки, никакие уровни, никакая музыка, никаких интересных головоломок, никакого подобия на сюжет только гибридный Bullethell. Единственное разнообразие вносят боссы, но и то их слишком мало. Нету воркшопа, хотя для подобных игр которым толком нечем предложить игроку он вообще должен быть встроен! Наиграете вы в игру два часа от силы(!), что при общем качестве игры никак не оправдывает тех денег что за нее просят. Красная цена для этой игры 5-20 рублей и ни рубля больше, потому что это откровенная халтура и не надо отмазок типа “эту игру делал один человек”, limbo и closure тоже делал один человек но почему то они качественнее и продуманее. Если бы меня спросили хотел бы я купить подобное за 120 рублей, то я лучше бы подождал скидку на limbo или closure. Возможно когда нибудь на нее будет хорошая скидка и только тогда ее действительно стоит купить.
Imagine Pacman in a free-roaming Tim Burton inspired world full of bots and sharp, pokey things. Welcome to Mooch. Dark and atmospheric, with simple, yet difficult (ikr?), game mechanics, Mooch pulls you into a machine world without ever feeling heavy. The levels are challenging without being overly brutal. The graphics are beautiful. Definitely recommended!
Od dłuższego czasu straszliwie się nudziłem, gry nie cieszyły jak dawniej. Dziwnym trafem w moje ręcę trafiła gra Mooch i szczerze powiedziawszy wszystkie dolegliwości minęły. Nie wiem jak to się stało. Gra nie posiada może super grafiki 3D mogącej spalać karty graficzne, nie ma zaawansowanej fizyki. Widać, że budżet gry był niewielki i ograniczony ale za to posiada ten magiczny pierwiastek. Rozgrywka jest prosta jak budowa cepa a mimo to wciąga jak diabli. Unikalny styl graficzny dodaje jej uroku. Żałuję tylko, że od strony dźwiękowej jest słabo, bo muzyka, która jest naprawdę fajna gra tylko podczas starć z bossami a najbardziej brakuje mi dźwięków z trailera. Gra może wydaje się prosta ale na szczęscie tak nie jest. Poziom trudności jest świetnie wyważony, pierwsze etapy to przysłowiowa "bułka z masłem" ale im dalej tym trudniej. Jest to satysfakcjonujące rozwiązanie, bo cały czas czujemy, że mamy przed sobą wyzwanie. Polecam grę każdemu kto szuka retro rozgrywki na poziomie.
Хорошая игра. Уровень сложности влияет на прохождение. Можно получать кучу эмоций как от какого-нибудь супермитбоя, если кто любитель подобного, а можно расслабиться и казуально пройти на лёгком. Забавный сюжет. Интересный стиль и задумка с глазами фарами. Интересное инди на пару вечеров.
I enjoyed it a bit and then the levels got to difficult for me. So I stopped playing it.
Somebody sat down one day and said to themselves, I wonder what would happen if I took a really, really old arcade game and mixed it with a really, really old boardgame. So... they took Pac-Man and crossbred it with Operation. Now, this isn't one of those miricle mixtures like peanut butter and jelly sandwiches or banana and toffee pie. This is more like cheese and chocolate. Mooch is one of those games that should be in the guiness book of records for worst ideas alongside things like the bungee cord made of straw. For 30 agonizing minutes I gave this title a try. At around 60 seconds per level you can see that I gave it a fairly good shake but this game is literally you, moving pac-man's evil twin through a bland maze with insta-death traps as you pick up power-pills. The pacing is sooooo slow that you really feel like this must have been someones first attempt at programming a game. But as if slow-motion, insta-death, edgy Pac-man wasn't already a dumb enough idea they actually went to new heights (depths?) of stupidity - they thought it would be a good idea to sell it to people! Thankfully, I picked this up on sale for next to nothing and it may be a worthwhile purchase if I have managed to warn you not to waste your time on this pile of steaming, digital bantha fodder.
Забавно, но есть один огромный недостаток - звуковое оформление. Игра зайдёт не каждому именно по этой причине. Потому что особо впечатлительному и очень восприимчевому человеку от таких звуков через пол часа блевать хочется. В прямом смысле слова, я не шучу. Если у вас физиологические проблемы, то сразу вырубайте звук нафиг, а разработчику рекомендую впредь указывать в будущих проектах, что играть только при наличии справки с диагнозом "Здоровый", иначе можно и умереть неожиданно. А так норм, поиграть можно, БЕЗ ЗВУКА.
A great game, which learn patient. There are many enemies and we have to find a way to defeat them. "Mooch" looks awesome and I can say the same about music. It sounds perfect. This game has a wonderfull spirit!
Proposta do jogo muito inovadora e simples. Somos um robozinho que vamos coletando esferas em um ambiente escuro, ele se ilumina a medida que vamos andando; com isso não sabemos os perigos que nos rodeiam. Com direito até luta contra chefes Mooch é uma ótima opção. Em promoção sai por R$1,57 e tem uma boa duração de horas e desafios.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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