
Beware, Monsters are Coming! In this Tower-Survivor rogue-lite, you protect an ever-moving city from unrelenting hordes. Gather resources, fortify defences, and survive for as long as you can. Will you reach the Ark?
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About
In Monsters are Coming! gather what resources you can to defend an ever-moving city. Are you ready to take on a never-ending army of darkness in a tower-survivor, action-rogue-lite on wheels?
- Fortify: The city must endure! Choose from a selection of town halls, place towers and create your own builds to maximise destruction. Equip defensive structures to repel monsters from the gates and keep the city moving forward, else the darkness will consume you!
- Forage: Gather wood, stone and gold as a persistent, multi-tasking hero. You must constantly balance risk vs reward while fighting back endless armies of monsters. Stray from the beaten path to find richer rewards or keep heading due south towards the safety of shelter.
- Fight: Beat Bad-Ass bosses, improve your abilities, overcome environmental obstacles and take charge of special weaponry to continually adapt your strategies. Or see your city turned to ash!
You’re the last hope for humanity, but it’s a long road to the Ark.
- Build your city your way. Reach shelter and buy new districts from the city shop. Then strategically choose where to place them based on the needs of each run.
- Defend yourself. Choose from a variety of unique Town Halls, then add archery outposts, necromancer towers, and even fire-breathing dragons to protect it from the dangers beyond the walls.
- Unlock new possibilities: Find a build that works for you, keep upgrading and try to stay alive against increasingly powerful monsters the closer you get to the Ark!
- Keep the city stocked: Gather wood to keep the engines burning and increase tower efficiency, chisel stone to help repair and rebuild, and mine gold to expand your moving fortress of destruction.
- Never stop moving: Collect compasses at the end of each run and pay your attempts forward, making it easier for future cities to find their way to the Ark!
- Explore for bonuses: Look for hidden secrets in shelters and tackle side hordes to find richer, rarer rewards. Just make sure you get back to your city in time!
- Progress to Prevail: Level up, increase your potential through vast player progression, and protect the city at all costs, even at the hero’s expense!
- The City Still Stands: Even if the Hero falls, it’s not game over! A run only ends once the city is destroyed, so quickly jump back into the fight before all hope is lost.
- Bad Ass Bosses: Getting to the Ark won’t be easy and there may be some larger monsters waiting for you at the periphery…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
エンドレスモードまでがかなり短いからエンドレスモードがメインの遊び方だと思うんだけど、長い、とにかく長い 難易度による敵の強さも序盤以外殆ど意味無いし エンドレスモードでステージ10まで行くのに3時間以上 その間上手くやれてれてればステージの見た目も、敵も殆ど変わらない中をたた進んでいくだけ 軽いボスみたいなのを瞬殺で来た瞬間は嬉しいけど、ボスを倒しても特に意味がない まとめ:序盤以外考えることも殆ど無くて進む以外の目的も無いのにただただ時間のかかるから 快感が少ない
As my initial attempts to leave a review today were eaten by power surges and loss of internet, I'll just say that I liked the game well enough to have plans to keep playing more of it. I don't think there's an issue that the game doesn't create saves during endless mode, but for those that worry about that, this is your warning. The fact that the devs are still putting out plans for new content has me convinced that they care about the game and have enough of a vision that the game is balanced based on its existing features. I wouldn't mind seeing some sort of co-op some day though, as that could be fun.
no - random generic crap
I've given this game a good playthrough and I'd say I thoroughly enjoy it. I'm still working on some of the harder challenges and it looks like the game has a roadmap of releases that I can look forward to, so I'm anticipating more gameplay ahead. It has an interesting mix of tower defense and bullet hell. I've enjoyed finding out the different combinations that work best on different maps and with different heroes, it's definitely the kind of game I can play a round or two. I'd recommend it for someone who enjoys games with a repetitive gameloop style game but with interesting unlocks and challenges.
fun little game. lots to discover and play around with and the core gameplay is engaging.
Nothing special. Typical roguelike clone. It works well at what it's trying to do but doesn't stand out from the other million similar games.
If you are playing a game 10h and during 2 of best runs (prox 1,2h long each) your game is crushing in the midle of self expending chain reaction, you will propably drop the game. Have to admit that the very idea of game is nice,and you have the drag to play 1 more after spending resources gained in last run to get some permanent unlocks/progres. But crushing and losing all gathered resources twice in like seriously max 10 runs is ruining the expirience. Setup is definitly not the reason here. And the game itself is nice, byut not good enough to make me try again for at least a few days after that... A bit sad
Muito divertido!
需要继续优化更新 仆从数量多的时候容易卡在城堡内 不出去~ 肉鸽成熟大后期 画面爆炸 帧数炸裂下降!我这配置后端都卡 导致无法游玩
It's pretty fun, definitely a lot of Vampire Survivors inspiration. I wasn't necessarily racing back to start more and more runs though. Generally with really really good roguelites, the more you play, learn, and unlock... the more you enjoy them and feel powerful from what you've accomplished. I didn't necessarily enjoy it the more I played, so much as I just felt like I was playing more. I did feel stronger, but it didn't necessarily feel like it was getting better to play, it just felt like... more. If that makes any sense. It's got a lot of cool things going for it, but I don't expect myself coming back to it too much after I put it down. The price is right though, the developers seem cool and have made a good fairly priced product that a lot of people will probably like, even if that doesn't mean it's going to give them hundreds of hours of enjoyment like some greats in the genre.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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