
Fend off brutal waves of demonic hordes in this epic fantasy tower defense survivors like! Hack and slash among the action or zoom to strategically control the battlefield. You are the city’s last line of defense, build your base, defend the gate!
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About
The Continent has fallen. The Invasion is here. You are the city of Belrak’s last hope of survival!
The Gate Must Stand is a medieval fantasy roguelike tower defense game that puts you in the thick of the action! Choose your valiant warrior, recruit your allies, upgrade their skills, and discover powerful synergies to hold the last line of defense.
Remember: heroes can fall, but the gate must stand.

Strategically place your followers, then fight alongside them as you cover each other, repel enemies, and combine your strength to unleash chaos across the field. It is base building, with you at the centre of its defense, use real time tactics or hack and slash your way through!
Pick your battles carefully, though: your allies can revive and regroup after death, but the city gate’s demise is final.

Berserk attackers, relentless assassins, devastating spellcasters, stalwart defenders - each hero’s combat style presents new opportunities to experiment with unique builds and find powerful synergies.
Resource management is key to building the perfect run. Pair your hero with dozens of different followers, each with multiple upgrade paths, to truly maximize your defense!

Face off against apocalyptic demonic bosses every 5 minutes. Defeat them to claim their game-changing relics - but tread carefully, for risk and reward go hand in hand…
Each hard-won mystic relic can be used to evolve your followers into their ultimate forms, turning the tides of battle against ever-growing threats.

Every run brings a fresh challenge! Adapt your strategy dynamically as you upgrade your hero, and deploy your arsenal of followers with precision to fend off the murderous waves.
And if the gate does fall? Action Roguelike progression means that each time you have a new opportunity to prevent your demise. Your blood stained experience unlocks new content, allowing you to fortify your defenses and grow stronger for the next run.

4 Heroes
149 Hero Skills
19 base Followers
38 Ultimate forms
150 Follower Skills
3 Stages
6 Maps
5 Difficulty Levels
13 Bosses
10 Elite Enemies
Meta Progression cap: Level 7
46 Advanced Skill Options
53 Relics
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
뭐하는데 저렙난이도에서 마지막보스 hp가 뻥튀기된거임? 레벨스케일링 병신같이해놨네 // 개발자형님 빠른 피드백 감사하고 욱해서 미안합니다
一般,能玩,虽然一开始BUG挺多的,但是制作者修复与更新得很频繁,给予好评是对于制作者的用心的肯定。
整体而言游戏很上头,个人而言可以给到T 1塔防精品。到不了夯的原因是还有很多优化: 1、角色不平衡,最强角色骑士糊的时候后期万血万攻,比城墙还城墙,输出断档第一,还能给城墙回血;剑士也可以卡无敌状态无限单体斩击,秒boss轻而易举。而某个刺客角色只能偷偷刮痧,一不小心就融化,实力差距巨大。 (注:只把弱的角色提升,别把强的角色砍了,那很掉游戏体验,会被喷的;个人建议提升从技能机制入手,比如刺客的瞬岚,触发条件改一改,去除脱战3秒才能再次使用,改成3秒自动用,配合觉醒,那肯定爽,玩家要的就是成型后的爽感。) 2、塔池太杂了,英雄池技能也杂,解锁越多越杂,全解锁后成型难度大了一半。 (游戏制作组说已经在弄局外封禁了,就不多说了,这点很棒。个人建议高难度可以加个局外养成---初始遗物栏位;开局就送局外自选的遗物,因为发现不同角色都有自己适配度很高的遗物,拿到很容易开爽。) 3、难度和优化可以深入一下。 (这个是最后才弄的,难度是可以开个无限ro深渊模式等等,主要是看着自己几万血几万攻的大骑士,成型后却爽不了几分钟,有感而发;优化是因为这样的骑士成型后却开始卡顿掉帧起来了,哈哈哈。)
Roguelite/Tower Defense/Deck builder. This game is great because there are so many things to upgrade including unlockable objectives (much more than your usual roguelite/deck builder). Keep your upgrades to utilize with different characters you unlock. I wish the game had full controller support though. Otherwise, dopamine filled. Plays well on my mini PC. There is so much to explore in The Gate Must Stand. The exploration with upgrades is what makes this game great.
Had fun playing a round. Will play more
前面难度都还好好的,随着等级解锁内容和更高难度后,每次怪稍微多点就开始卡顿抽搐,实在没法玩下去,还是回去玩骑砍2了 还真别说这次更新卡顿问题优化很大,感觉魔王数值是用脚填的,好在没时间限制,复活时间堆快点+堆数值仅打一次就磨死结束了
良心团队,更新很修复bug都很快,希望后续多一些英雄和关卡
Worth the $
好玩喵
Really good fun for maybe 10-15 hours, then starts to get samey. I would say, price accordingly~
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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