
This is a Rogue-like RPG card game. You team up 4 monsters to escape the castle defeating all the heroes. Monsters need freedom!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jeu buggué. Il a marché une fois, et depuis, impossible de jouer : 1 carte apparaît au milieu du plateau et reste bloquée. Et on ne peut plus jouer les cartes des personnages. C'est dommage car le début m'avait plu.
看起来简单。但是内容非常耐玩。 有点像暗黑地牢
For the price its impossible to not be impressed by this title. Somewhere along the way you'll wonder where the line between paying homage and copying blurs. I've seen numerous comparisons to Slay the Spire, but this game has numerous mechanics beyond deck-building. The character system requires that you add cards to one of your units' decks in order to grant them additional HP, making it harder to build a deck centered around 1 universal theme. Due to the multiple decks you'll often find it difficult to make four decks that compliment eachother in the field. A fair amount of the game feels somewhat imbalanced, but I think thats part of its charm, its a strange wacky deck-builder dungeon-crawler.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏梗很多 音效比较有趣 流程可以参照杀戮尖塔 但是又并不完全照搬 美中不足的是玩久了就会觉得重复 建议继续开发或者有心人搞几个DLC来玩玩
如果你玩过去年大热的《杀戮尖塔》,那么一定可以轻易上手。 能算得上创新之处的,是加入了站位系统和卡组独立分隔。 目前游戏比较明显的不足是游戏初期累积新怪物的速度比较慢、难度比较大;中后期怪物的强度、敌人的难度平衡性都不足。希望作者团队有精力不断更新,尽量让游戏更加“好玩”吧。 另外,我个人不太喜欢这种荒诞中带着些惊悚的卡通风格,当然对于独立游戏我的要求也不该太高,尤其是在美术方面,但是如果游戏日后有计划优化,我建议游戏的画风可以更偏向Q萌一些,这样既可以减小美工成本,也可以消除那种难于言表的令人不舒服的感觉。 这款游戏应该是国内的制作人团队完成的独立作品吧,游戏的名字明显是模仿富坚义博的漫画《全职猎人》,从发行公司(Do you like Van 游戏)到很多文本、音效,都是国内视频网站的常客们懂的梗,算是挺别出心裁的。 我非常乐意看到越来越多的独立制作人,将自己通过游玩别的游戏获得的启发实现为自己的制作的现象。
很久没更新了 也不知道能不能等到正式版
Yes I recommend it, with a big ol BUT.. BUT this game is nowhere near as polished as most of the games it is emulating. I understand it is in Early Access, but it doesn't really feel like there's been any improvements to what everyone else complains about since I opened it last in July 2019. No detailed explanations(I still have no idea how to use any of the items you can equip on your team), the ESL can be tough to navigate for some, my kids had no idea what to do in a few parts until I encouraged them to just "click around a little bit". All in all it's a fun glimpse of what could be a great game if the devs would fix the issues the community has complained about already.
I really like this rogue like card game where you manage a team of 4 monsters with a deck each. The cards in the decks depend on the body parts of your monster which can be modified during a run. It plays pretty well for an early access title.
Great Game , cheap , nice grafics / sounds, if you like Dragon Quest, Pokemon or any other Monster RPG you will love this one. I would happily buy dlc it took me 14h to beat the game. Spoiler: If you give one monster every item this will help you great, also between rooms you can shift the row of the monster. the game can be paused if you click the esc and menü you will start at the last room again. boss fights must be fought again (every fight). Until now there are 3 chapters. And you will need more then one run to beat the game.
无聊
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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