
Monster Train returns with all new clans, new enemy factions, new challenges, new modes and more! Defend your Pyre in the classic three-tiered, vertical gameplay that made the original roguelike deckbuilder a hit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.2Kreviews | 95% | — | $5.7M |
| $24.99 | 953ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
美工牛没话说,超级无敌雷霆霹雳爆裂爽,一款非常适合电子扬威大学生的优秀rougelike游戏
一开始因为画风很乱不是符合我口味就没买,但一玩进去连吉尔达女士都觉得眉清目秀的,真的非常好玩!!
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese*languages with full audio support
| $24.99 |
| 708ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太好玩了
夯!
首先映入眼帘的是一堆杂乱无章的图标,没有任何引导直接开始战斗。完全搞不懂每张牌每个已方单位和对敌单位是干嘛的
this game is an interesting concept and has the potential for a lot of fun, but the high end covenant levels are just lazy game design. if you have built a card game, one with soul and personality, one that makes you want to play more and more cards and make the best little deck you can, as this team has, then i do not understand why the method for making the game "more difficult" is to let you play it less. rather than design interesting interactions, they have opted to flood your deck with cards that not only waste your draws but also actively punish you if you dont play them. it doesnt really matter what cards are in your deck if you just draw 5 of these blight cards (you start with 2 every run and will certainly acquire more in battles) the only way to reliably circumvent this is to, of course, buy the dlc faction that lets you eliminate these cards from your deck (a feat no other faction is capable of on a consistent basis). they have invented a problem and sold you a solution instead of fixing their mistake. this is extremely disappointing. the game shifts very rapidly from "yes and" to "straight up don't" and that is a damn shame.
Made Moster Train 2 so they could charge more for DLC.
好玩爱玩
怪物火车天下第一
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 23K | 96% | $4.99 | |
| $8.9K | 32 | 97% | $9.99 | |
| $4.9M | 8.2K | 83% | $19.99 | |
| $228 | 2 | 50% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 11.6K | 94% | $19.99 | |
| $5.7M | 25.2K | 84% | $8.99 | |
| $5.7M | 8K | 94% | $19.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 |