
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 8 → 32.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 126.5Kreviews | 83% | — | $62M |
| $39.99 | 18.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2466 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
崛起太吧唧豪丸乐👍
无需多言。
好玩爱玩,选择虫棍选择成功
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.1M | 68.7K | 75% | $34.99 | |
| $62.3M | 121.1K | 80% | $19.99 | |
| $62.7M | 89.9K | 94% | $17.49 | |
| $62.9M | 318.5K | 98% | $9.99 | |
| $62.9M | 341K | 96% | $9.99 | |
| $62.9M | 146.4K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 12.6K | 90% | $29.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $38.2M | 56K | 90% | $39.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #49, worst KR #100 · 4 markets collected
Reviews, worldwide (the counter carries no country): 26.63/day in the week to Jul 21 → 31.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $7.99−80% |
| 9.1Kratings |
| 74% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
such a great game!
초반 이후로 안 하다가 와일즈 어센던스 공개 보고 오랜만에 복귀해서 끝까지 해봐야지 하고 했는데 이 좋은 움직임을 두고 못 떠나겠어요 근데 마랭 올리기가 너무 귀찮아요 최종몹인 원제나까지 잡았는데 원래 그 전에 잡는 몹인 발파루크나 마가도 특개나 괴이극복 고룡까지 굳이 갈 이유가 없어요 할만한 컨텐츠가 괴이탐구밖에 없는데 노잼이에요 위합태도 쓰는 맛으로 좀 더 하겠지만 그리 오래 할 것 같지는 않아요 그리고 원제나 날개밀기 진짜 존나 사기패턴이에요 그래도 2트만에 잡아서 괜찮아요
entretenido a pesar de las criticas que llevo en su dia, uno de los mejores para empezar monster hunter
數年前入坑以單手劍與銃槍畢業,接著到近幾個月再回鍋以狩獵笛與太刀重新玩了一輪。 是個人繼世界後最愛不釋手的MH系列神作。 荒野不碰單純是配備不到位,但成本水漲船高下,可能不符合我期待的體驗了。
yeah this game is good if u like hunting some boss and crafting armor,weapons from its materials.Its not about the story at all i think,so if u like story game do not play this.Yeah but maybe im play this game late time so the community and lobby are less now.I recommend play World:iceborn and Wilds if u like cause its graphics better than rise but the gameplay is always same bro. ( My english bad sorry ) .Yeah 10/10 <333.Its BETTER when u play on controller but pc still good.PeAcE
很好玩,但是上手比较难
I always like this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.