
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 8 → 32.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 126.5Kreviews | 83% | — | $62M |
| $39.99 | 18.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2427 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
垃圾百龙夜行
豪万
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #49, worst KR #100 · 4 markets collected
Reviews, worldwide (the counter carries no country): 26.63/day in the week to Jul 21 → 31.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $7.99−80% |
| 9.1Kratings |
| 74% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,然后呆猫可爱
很难想象,一个神志清醒的怪猎玩家,竟会舍弃盾斧这一神器。盾斧,以其刚猛与灵动并存的独特魅力,于众多武器中独树一帜,堪称《怪物猎人》世界里的不二之选。 它造型硬朗霸气,斧形态下,每一次挥舞都蕴含开山裂石之力,那沉重的打击感,仿佛能将大地都为之震颤。切换至剑形态,又瞬间灵动飘逸,配合盾牌的防御,攻防一体,密不透风。超解的爆发,如同火山喷发,能在瞬间爆发出毁天灭地的能量,将怪物的防线彻底粉碎。 盾斧有着极高的操作上限,通过熟练的GP(Guard Point)防御,能巧妙化解怪物的致命攻击,顺势反击,这种化险为夷后绝地反击的快感,无与伦比。它还能积攒能量,释放出威力惊人的属性解放斩,让每一次狩猎都充满变数与惊喜。 不玩盾斧的玩家,错失的不只是一种游戏体验,而是对狩猎艺术的深度领悟。就像欣赏交响乐却遗漏了激昂的高潮部分,无法领略其中震撼人心的魅力。这意味着他们无法触及游戏中最热血、最具策略性的层面,只能在狩猎的边缘徘徊,无法真正融入这个充满挑战与激情的世界。 玩怪猎不玩盾斧,恰似游览五岳却错过泰山,表明此人对游戏的探索深度与战斗理解存在欠缺。
神作
gutes game halt
战斗,爽!
单机内容很连贯 游戏让玩家可以选择带上很强力的队友让通关变得没那么折磨 而且战斗的成长性与套装的一体性也做的比世界要整体 做装备的速度也快了不少...但这也让游戏能更快毕业 战斗很爽 武器都做的很有趣 但这里要说一个硬伤...就是一个后起的游戏联机居然这么烂 看不到任务房间还只能随缘组队【只能看到陌生人开的一堆集会】...21世纪了 还真没见过只能随缘联机的联机模式 连任务地图都看不到【狗头】这个很无语
I love primordial malzeno
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 12.6K | 90% | $29.99 | |
| — | 0 | — | — | |
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| $38.2M | 56K | 90% | $39.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
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|---|---|---|---|---|
| $62.1M | 68.7K | 75% | $34.99 | |
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| $62.6M | 89.9K | 94% | $17.49 | |
| $62.8M | 318.3K | 98% | $9.99 | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $61.2M | 68.8K | 85% | $34.99 |