
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 8 → 32.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 126.5Kreviews | 83% | — | $62M |
| $39.99 | 18.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2427 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
e um jogo incrível com um sistema de conbate muito
I hope a monster hunter like this one never rises from development ever again
Even though this game frustrates me to no end, I still love it. Would recommend
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #54, worst KR #100 · 4 markets collected
Reviews, worldwide (the counter carries no country): 26.63/day in the week to Jul 21 → 31.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $7.99−80% |
| 9.1Kratings |
| 74% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这作翔虫技提供了很多应对乐趣,翔虫本身搭配高落差地图搭配探索着也挺好的,能打的怪物种类也不少。缺点就是目前对我来说游戏中大型怪7成对近战武器设计的都很狗屎,多动症马拉松高底盘。到处乱窜乱扭视角里一大坨很难看出招,就算你应对完了没吃到伤害等打完了怪跑的很远费劲巴力跟上去了怪又开始新一轮躲避球。还有就是稀烂的打点,动车组那么大的体型要么肉质梆硬部位挡路要么好肉质打点太高,翻山越岭跑过去结果怪缓过来一开始下一轮出招玩近战的又只能干杵着看怪蠕动。
卡普空你有冯吗,设计的什么狗屎,我活动任务打个金狮子刷刷钱,对,你的这一代作品前中期强化个防具都要你木的命,老子打个金狮子你隔一旁放个冰牙龙,你有脑子吗,中间放个臭栅栏有你木的用,隔个栅栏看金狮子和冰牙龙互草你是有什么特殊癖好吗,你平时是在玩什么放置play吗有意思吗,放一坨屎来恶心玩家?回归球前摇长的摁你爹半天被怪物打死,无敌了,怎么老是设计一些一点用都没有的东西,在游戏里面找非游戏性的元素,真无敌哦
ライズ(本編)が面白くなくて途中でやめ、数年後再開してサンブレイク(本編クリア後の編DLC)までいきました。 サンブレイクは良かったです。我慢してやった甲斐がありました。 セール時サンブレイク込みでも安いので試しにやってみる価値あり。
its aight
1
Un juegazo que te va a darte horas de diversión y para mi bastante rejugable
神
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 12.6K | 90% | $29.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $38.2M | 56K | 90% | $39.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.1M | 68.7K | 75% | $34.99 | |
| $62.3M | 121.1K | 80% | $19.99 | |
| $62.6M | 89.9K | 94% | $17.49 | |
| $62.8M | 318.2K | 98% | $9.99 | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $61.2M | 68.8K | 85% | $34.99 |