
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 691 reviews with recorded playtime.
Reviews
Themes across 691 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
喜欢这种刀刀到肉的感觉
S
战斗,爽!!!
好玩
Esse foi um dos únicos jogos que realmente prenderam minha atenção, é incrível jogar cada caçada. sem dúvidas é um jogo 10/10
玩法先进有趣,终盘内容恶心人,总的来说推荐打完就行,不要强求完美配装,有上限刷内容和无上限刷内容是两码事,何况你要刷护石加五件以上的衣服炼化,讲个笑话,在狂化奋斗出之前,大家打怪异化最常用的配装是吃四级引鸟术猫饭加提供,我还在贴吧发帖吐槽这怪异化数值太高,每次打猎前都得浪费时间找鬼火鸟,还被封了,现在看看这狂化奋斗,说明制作人很清楚知道自己做的东西有多恶心人 总的来说,7/10,有些痛点完全可以优化的,机制上的创新掩盖不了终盘的无尽炼化地狱带来的折磨
噔噔噔噔↗️噔噔噔噔↗️↗️↗️噔噔噔 噔 噔噔噔↗️噔噔噔 噔 噔
不如世界
不好玩,根本不像人类
不觉的很好玩吗
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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