
MONPIC is a 2D adventure game that portrays the bond between a dragon hatchling and a girl transforming into a dragon. Experience a charming story of monsters and humans while enjoying point-and-click exploration. ―'I hope we can meet again someday'
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MONPIC is a 2D adventure game that portrays the bond between a dragon hatchling named 'Pico' and a girl named 'Yuzuki'.
Experience a charming story of monsters and humans while enjoying a point-and-click exploration game.

Humans and monsters inhabit this world.
These two groups live in tandem with one another.
At times they quarrel, and at times they work together,
long is their shared history.

One day, a girl named 'Yuzuki' gets lost in the forest and finds a delicious-looking apple.
Thinking 'Lucky!', she eats it. Just then, a hatchling dragon named 'Pico' appears and...
Suddenly bursts into tears!
It turns out that this was a special apple, a 'Dragon Apple' essential for a dragon's growth.
After eating the Dragon Apple, Yuzuki starts to grow horns and begins to transform into a dragon.

Can Yuzuki return to her original 'Human' form?
And can Pico, who has lost his Dragon Apple, grow into a magnificent dragon?
Guide them on their journey.
―'I hope we can meet again someday'
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
因为梅露可物语给好评
世界観が大好物だったので楽しめました ゲーム部分は不親切なところが少し見られた(2章のなんもないところをクリックしないといけないのはやばすぎる)
Gim yang sederhana dan santai. Sayangnya rute ceritanya sangat linier dan opsi konfigurasi disini tidak banyak (memainkan dilayar kecil cukup menyusahkan karena tidak bisa full screen)
一個小品點擊解謎遊戲,有提示可以看所以不怕卡關。[spoiler]有壞結局和真結局,真結局花了我一點時間才解出來[/spoiler] 故事和美術都很可愛,還有圖鑑可以看很有趣。
クリックゲームの短編で、完走は難しくありません。 いわゆる脱出ゲームほど進行条件が難しいわけではありませんが、クリックしにくい場所がいくつかありました。ヒントを解禁すればおおむね解決するため、カジュアル的には問題ありませんでした。 キャラクターがかわいく、癒される動きを楽しむことができますが、[spoiler] ストーリー中に挟まれる厳しい話が唐突に感じられるかもしれません。[/spoiler] 最後の分岐に関して:[spoiler]思わせぶりなキラキラ自体は分岐ではありません。あちこちリンゴを探し回ったりしませんよう。[/spoiler]
pretty good
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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