
Modbox is a multiplayer game creation sandbox for Desktop+VR
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best VR creation engines with block scripting, game asset importing, and physics interactions all in a multi-player environment.
This is pretty crazy; I feel like I'm playing a mash-up of Dreams, Garry's Mod, Game Builder Garage and Minetest. In short, it's a creative person's dream mod simulator, but it feels almost like a complete game engine with prebuilt objects and visual scripting. I'm sure I've only scraped the surface in my adventures, so this review will absolutely be updated in the future, but my lengthy 7+ hour first impression has been nothing but "Wow, that's surprisingly deep". There's a lot of interesting potential in the realms of 3D modelling, voxel sculpting, scripting, modding and borderline prototypal game development all right inside of a neat little 'mod' box. Also, I was surprised that it runs on all of my (admittedly lo-spec) systems without any issues; even my best setup falls way under the recommended system requirements and I can build anything I want without losing frames or having anything go south. This thing is extremely optimized, and you don't see that everyday.
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EDIT: This game is good, it had a lot of game development tools and some great pre-made games, VR support is among the best I've played (not too laggy, pretty clear, and the controls don't suck). My only problem with the game was LAN support (see below) which the dev responded to faster than most people I know. The best thing this game has is a good dev. This is someone who really wants to make a good game, something you don't see anywhere anymore. This game is an investment for your VR setup, buy it now while its still cheap. Disregard all this junk [b]v[/b] [strike] Potentially a masterpiece. This game is great, its full of powerful game development tools and has great options for beginners and experienced designers. Unfortunately, its shortcomings become apparent when you try to play the games on LAN. The biggest potential for gameplay here are VR/PC crossplay modes. What this game really needs is a second free client for connecting to LAN servers, no editing or starting games on your own, just a very light version of the game for connecting to LAN. This would bypass the glitchy splitscreen/streaming issues (as well as screencheating) and allow for a more streamlined experience. I can't justify a $14 game to friends when they're only going to use it at LAN parties. Another potential fix would be to stream only each player's screen to their computer with Remoteplay, however Remoteplay isn't advanced enough to do that. I will definitely keep up with this game and I really hope they take these changes to heart. TL:DR: Amazing potential for a game, but it needs some changes to be a true gem. [/strike]
This is probably the most underrated game I have played. The creation tool is amazing and can pretty much make anything you want if you know the block language that comes with the game. Also really fun game with friends just to hop in and play the multiplayer games and just mess around in sandbox. The only problem I have with the game is that there is really no community behind it creating games I would love to see more games in the workshop menu other then that perfect game and a perfect idea.
no
i love this tool
i like it ps cats rock!
garbage i dont like it 95% its games are vr only 5% are pc allowed i dont recommend this game
Allow users to make custom items and playermodels, prefabs are only fun for a certain length of time.
dobr
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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