
Explore a world of creative building, interactive machines, and gears - lots of gears. Build all things mechanical: cars, trucks, cranes, tanks, gearboxes, engines, clocks, anything you can think of. Test your creations to destruction in challenging scenarios, and share them in the workshop!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This sandbox is a must for anyone with the slight interest in mechanics. Physics are great, combustion engines, electric motors, suspension, aerodynamics, logic gates... you can do anything! And even though it's in early access it feels more like a final game with extra patches, it's 100% solid, no bugs, no crashes.. the perfect game.
Personally this game has the potential to be my favorite game even above people playground, automation tycoon, and beamng ( huge car and engineering nerd if you couldn't tell). This game has tons of opportunity to be the staple of engineering games with infinite possibilities of what you can build; from a car with working suspension and brakes and a motor with transmition, all the way to an automated box moving robot. The controls ARE NOT as hard as the other reviewers gripe about, if you actually like engineering and building you will slowly but surely overcome the building system. I only have 1 issue with this game and its the frequent crashing of the game and it turns my computer screen off, but keeps my PC on( This may be my PC, Ill post specs with this review if any technoperson feels they're able to trouble shoot whether its the game of my potato of a PC). To conclude, The game, its mechanics, and its possibilities go above and beyond, except for the one issue I face.
Игра очень разнообразная, даже с тем условием что физика не самая лучшая. Я перешел сюда с Scrap Mechanic и я могу сказать что Gearblox гораздо лучше. Сидя в Scrap я никогда не думал как сделал дифференциал, подвеску и всё такое. Большое спасибо автору игры за то что продолжаете её развивать!
it's crazy hard to figure out right car geometry without googling but absolutely worth it. the possibilities this games gives you are mindblowing. graphics, good physics, decent optimization, sheer depth, enormous creativity potential and just cosy atmosphere - all these make this game brilliant. P.S. see how trashy your car is in practice :) recommend! 9/10 P.P.S dear dev, please add support for water/underwater vehicles and physics and flying vehicles! the more components are available - the better! it will expand the game's variety a lot. ideally, make it like Stormworks but with serious physics and with more low-level components
If you're into gears, this is the game for you. Could definitely benefit from having more features and better polishing, but still a pretty fun game.
I love this game. The mechanics feel and work very well even with advanced building techniques (and the bugs, but that's par for the course). The gravity and collision physics are also quite accurate even with advanced building techniques. The learning curve (in my opinion) is good. I can't say that it'll go well with those who aren't persistent and whether you start early or late into the game can drastically affect the beginners experience. TLDR: is cool if you like "realism" -personal opinion- Don't start advanced, even if you're capable or optimistic. It'll drain your creativity fast or make you mad. You gotta trickle them out so you can build those creativities and learn from them. This also applies to looking at the workshop. Don't just turn yourself into a workshop user. That's going to bore you even faster; it's also lame.
the game is just fantastic, works well on linux, very light on most 2015+ hardware, but it has some problems, clutched gears just don't work on high speeds, the handling is horrible (i mean, vehicles just "jump" at high speeds or lose control) i don't know if aerodynamics work or not, it seems like just placebo i highly recommend, better than most games in the category, ignoring high speeds, it works well, it has small gears, and wow, the only problem i've seen in 25h of play time is the physics limits
This game has insane potential but absolutely ruins it with the most inefficient method of building your creations. Moving a single part requires you to click it, then click to select a pivot point, then use your mouse to manipulate the 3D gizmo to move the part with precision. And what I described is just moving it on one axis. If you want to rotate it as well you need to select the rotation mode for the 3D gizmo and then use your mouse to manipulate it again. It's so ungodly slow to build anything that people with ADHD, who would normally be drawn to these types of games, will feel discouraged from playing. This game DESPERATELY needs an editor mode, where you can rapidly add and connect parts. The developer does not have to remove the character building mode for this to work either. This could be a separate view for people who prefer it. It's so weird, because the parts themselves tell me the developer knows a lot about engineering, but the way you build your creations seem to imply the developer never touched any professional creative tools or even other engineering/building games. KSP for example has solved this problem over a decade ago. It's such a shame, because this game has the best simulation of mechanics I have ever seen in a game. I just feel robbed from being able to enjoy a gem. And the community doesn't help, because they keep on defending these choices with handwavy remarks like "it's just different", "it's difficult at first but you get used to it". Yes, I am aware controls in games get more intuitive with time. The problem is, they are already intuitive. I've used Blender, Unity, Unreal Engine and other tools that use the exact same manipulation gizmos and they're extremely easy to grasp for me. However, pairing it with a character-driven, first person perspective for building is, in my opinion, a huge mistake. The tools I mentioned give you snappy, ultra-fast camera controls that allow you to orbit your creation from any angle and allow you to move parts extremely quickly with advanced grid snapping. I'm so sad I won't get to enjoy this game.
Great game. Takes smarts and effort but if you know what you are doing then the game is 100% worth it
pretty great game honestly, theres no physics simulation building game that can be as in depth as gearblocks, its as good as you are capable of
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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