
A dark fantasy progression RPG set in a world swallowed by eldritch mist. Fight, gather, and build your refuge while shaping powerful builds through randomized gear, affixes, and magical Cartifacts. Survive… or be Mistaken.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A world consumed by mist and affliction.
Humanity is gone, and hope for its return grows fainter by the day.
Fight, build, and push deeper into the ruins of a world that refuses to die quietly.
Mistaken is a dark fantasy survival RPG centered around satisfying progression, powerful build creation, and expanding a refuge in a world that has already fallen.
Fight your way through dangerous realms, gather rare resources, defeat horrific creatures, and descend deeper into the mist in search of stronger gear, new crafting options, and devastating character builds.
Despite its bleak world, Mistaken blends moody dark fantasy with charm, rewarding exploration, and addictive progression systems designed to constantly give the player new goals to chase.

The gameplay loop in Mistaken is simple, satisfying, and difficult to put down:
Explore → Gather → Fight → Upgrade → Expand → Descend Further
Each journey into the mist offers stronger enemies, rarer materials, hidden structures, dangerous bosses, and new opportunities to push your build even further.
The deeper you go, the stranger and deadlier the world becomes.
Progression in Mistaken is all about experimentation and growth.
Weapons, armor, and equipment roll with randomized attributes and affixes, allowing even ordinary gear to become something powerful in the right build. Shape your character around different combat styles, strategies, and synergies as you steadily become stronger with each expedition.
Choose an Origin that defines the strengths and weaknesses of your character.
Lean fully into devastating magic, specialize in ranged combat, become a brutal frontline fighter, or choose the path of a nomad, free to experiment and adapt without a predefined direction.
Each Origin opens the door to different builds, strategies, and progression paths, with many more planned throughout Early Access.

Cartifacts are mysterious magical cards that can be equipped to fundamentally change how your build functions.
Each Cartifact grants unique combat effects that can synergize with one another in powerful ways, opening the door for countless strategies and combinations.
Why not equip one Cartifact that causes melee attacks to poison enemies, then combine it with another that increases critical strike chance against poisoned targets?
The deeper you progress, the more possibilities become available.

Your base is more than just decoration. It is a core part of progression.
Gather resources to build shelters, crafting stations, farms, storage, defenses, and homes for wandering survivors. As your settlement grows, new crafting options, beneficial NPCs, sustainable food production, and progression opportunities become available.
Start with a small refuge and slowly transform it into a thriving stronghold standing against the mist.

Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loved the demo and have waited patiently for the EA. Just wanted to share my excitement - although I have only played for two hours I can tell that I am already getting pulled in. Will update the post once I have clocked in more hours.
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td][url=https://steamcommunity.com/groups/pyreview]SteamPY鉴赏家[/url][/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 《Mistaken》是一款类似《泰拉瑞亚》的2D像素风生存建造游戏,游戏里的世界已经被诡异迷雾所吞没,我们想要活下来就需要在安全区里进行各种建造,探索迷雾区域搜寻各种资源,强大自身后击败迷雾里的怪物,让自己在这个诡异的世界里生存下来! 游戏的玩法相当明确,就是探索、采集、战斗、升级、建造、扩张,然后继续向更深层的迷雾推进。迷雾深处有着更好的资源和装备,当然,也有着更为强大的敌人,这也是促进我们不断建造和扩张基地来强大自身的动力!(反正就是和《泰拉瑞亚》一样的玩法核心就是了) 游戏里的装备拥有随机属性和各种词缀,同一件装备也会因为词条不同而有强弱差别。强大的装备当然是我们战胜敌人的最大凭仗!但《Mistaken》里的特殊卡牌系统能给我们的角色带来的提升也不容小觑,各种卡牌会有不同的魔法效果,相互之间还能相互联动,以此形成各种不同的战斗流派。构筑强大的战斗流派往往能让我们的战斗更加轻松。 在安全点里,我们可以建造庇护所、农场、储藏设施、防御工事等各种功能建筑。反正各种东西我们都能手搓出来。值得一提的是,游戏的物品利用率非常好,基本没有什么东西是用不上的,这点就更能提升具有仓鼠属性的小伙伴的乐趣。随着据点的升级,基地的规模也会扩大,同时也会解锁更多新的制作内容和NPC,进一步的推动整体的成长路线。 整体而言,《Mistaken》虽然目前还在EA阶段,但各方面表现都很不错,相当值得期待它正式版的更多内容。玩腻了《泰拉瑞亚》的小伙伴可以把它当做一个不错的代餐!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Simplified Chinese, Danish, French, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't be MISTAKEN (pun intended), this game can be challenging yet rewarding. Took a bit of time figuring out how to build a base, craft/sell stuff, progress time, and how to beat certain enemies but now I'm breezing through - with the exception of boss fights (you'll need to prepare and upgrade your gears for it and probably do multiple attempts). Cartifacts are also fun, allowing you to test different strategies in fighting! P.S. Found out about the game from @splattercatgaming
Игра отличная. Разнообразие ВСЕГО удивляет, это редкость. Много различных механик (в том числе скрытых): - механика голода сильно влияет на прохождение, еды много и разной; - способов добычи вещей множество (я исхитрилась дойти до финального босса, не проапгрейдив наковальню, в начальной броне, хватило собранных по миру оружия и амулетов); - все оружие имеет индивидуальный внешний вид и принцип действия; - карты-усиления (в том числе уникальные для хардкор-мода); - почти всё можно улучшить/преобразить. - украшения для дома присутствуют в огромном количестве (хотелось бы щупательные, но это уже придирки); - багов за наигранные 90 часов не замечено ни одного. Создатель однозначно молодец.
Love the game! Such great vibes, exploration and crafting.
A unique blend of concepts that is refreshing in this game. It has a learning curve that challenges the player, but keeps the player constantly engaged to push further into the fog. A satisfying gameplay loop that gets better with each deployment into the world. I suggest you get ahead of the fog, or youll be..Mistaken!
This game BETTER be good or I'm ganna be PISSED......or I'm ganna be MISTAKEN!!
this game is pretty great so far! if you've played games like terraria and valheim, the concept is similar in that you build items to progress, and fight bosses to progress further, rinse and repeat. what sets Mistaken apart from others like it is that the atmosphere is somehow calm and absolutely chilling at the same time. there's a serenity to this game, but it never truly feels safe, like something could be sneaking out from the corners of your vision, my only complaints are the classic early access complaints that will most likely be fixed as the game continues development. i.e. some quality of life is just missing, like inventory sorting and some basic tutorials, (tho i kind of like having to figure out everything myself) enemies usually get stunlocked with melee weapons meaning the only threats are the fast ones or ranged ones, and a lack of verticality (tho i'm only in the third area, so maybe that changes) overall, give it a shot! big ups to the dev!
Super-fun little game loop with a lot of potential for expansion. One thing which I am especially fond of is the atmosphere. Between the limited, but extremely well-crafted and executed music and ambient weather effects, it does a great job of setting the scene. The developer's really put in the work on this front. The lighting effects, enemy designs, differences between levels all contribute to producing something that's surprisingly immersive for what it is.
Crafting is just bad. Imho everything needs way to much resources to build and getting them is plain tedious.
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Players by region
Where this game's players are, estimated from review languages.
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