
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Aug 31 → 24.71/day in the week after.
About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1768 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love this game as a rtard. ive been grinding it with friends for months. needless to say this update SUCKS more than a district worker in amsterdam. the new enemies touch on you as soon as you leave spawn despite me being maxxed out, glitches bend me over constantly, and the new crafting system makes it harder to introduce people to the game. devs stop RUBBING ON ME. the dried fish does little to quell the rage i feel.
There are times when you can separate art from artist, this isnt one of them, look deeper into the dmca controversy and the translation of the games discord messages and you will see the dev in support of killing civilians and other nationalist rhetoric, on top of that gameplay loop really isnt even that fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
All I had was a half an hour to play before getting ready for work. If you like stalker then this game does hit pretty good. However I will say it is kinda clunky. Comparing to other stalker games. They tend to give you a very small starter kit to start off with. In this game before you start you spawn in a house with only about a minute to take whatever you can into your bunker. After that your free to roam and roam you shall. The anomaly's are cool, gnomes are funny, and this game can scare the ♥♥♥♥ out of you. The only thing I will say that isn't quite like stalker games is the bombing events that can happen. Happened twice for me. First time I dodge it but 2nd time not really. Thought I was safe from the bombs but the only way to be sure is to find cover or run as fast as you can. Even if you run away from the planes bombing run/strafe. The bombs seems like the spawn wherever you last were. But over all pretty fun game to play. For now it gets a pass for me. I will post later as I play this with updates and dates.
одна из лучших игр на тему сталкера в которые я играл Думаю чё через несколько лет с учетом контента который будет добавлен в будущем игра будет мастерпис<3))
it pains me to give this game a bad review but the recent update broke it pretty bad. crafting items will get stuck in a continuous loop, items will go missing from your bunker randomly. on top of the bugs i have a really hard time understanding a lot of the changes made to the ingame economy. raising the prices on everything by about 400% while simultaneously dropping the selling price on something as lucrative as bread ($20 all the way down to $7!) is going to make it very difficult for new players to get their feet on the ground in a game that is already pretty punishing starting out. i adore this game and played the ♥♥♥♥ outta it before the recent update but i sadly can't recommend it in its current state
the game is very fun for a little while, but after the initial burst of fun, you realize the game is full of bugs. For a game about making sure you don't lose your loot, I've gotten stuck on random objects and lost everything to the nuke at the end, and fallen through the map a handful of times
love it a lot as a stalker fan and a mostly solo player compared to a lot of co-op games this actually feels like the dev knew solo players existed and cared about them by making it feel just as good to play by yourself as with others, gameplay loop is good but i can see being repetitive after a while, progression feels great every storage upgrade or piece of equipment feels like it does something, aesthetics are nice, gameplay is pretty good but i wish to see more depth with melee combat, survival elements are simple and not overwhelming and blend well with the more exploration focused gameplay of the game, overall 8.5/10 for me good game with a few bugs at times
новое обновление дает рнг дроп с врагов без какого либо обязательного, из за чего ты можешь убить хоть 20 и получишь шиш, я понимаю что нуэно хоть как то ограничивать охоту игрока что бы он не превращался в Рембо, но с новой локацией такое ощущение что я потратил 120 патронов для калаша ради 300-400 рублей, самолёты до этого вызывали сильные лаги так теперь их стало еще больше, а с просадкой кадров ниче не изменилось, спасибо хоть починили баг где броня могла тоже напрягать материскую плату. нужно очень много хотфиксов
Absolutamente nada que ver con los vídeos. Lo siento de verdad por el developer, pero esto es infumable. Si esperas un Stalker, aquí no es...
Игра классная, напоминает былые времена когда играл в сталкер
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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