
A place where lost souls go to find the meaning of their lives.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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I'm still not very far into the game, but it's pretty good. The game used to run poorly, but the dev fixed that quite a bit and now it's mostly fine. The PLC-as-currency thing is a little bit "Hey guys, can you tell that I played Lisa?" The EP Snails (is that what they are?) are at least slightly altered while clearly being an Earthbound reference. Oh, right, this is a positive review. Uh . . . great supporting cast. Good mobs. Mostly good bosses. Mostly good tracks. The structure seems pretty clever, and I don't just mean the precious shortcut right at the start. The business with the Present seems like an interesting thing that I completely botched for this playthrough because I went too far on the southeast, but that itself represents something of a mechanical twist. I still don't know where the guards went . . . I also need to give credit for the tutorial boss featuring a very solid double curveball. I was worried from the first twist that you were going to just retrace the steps of a certain other RPG, but the second swerve cleared things right up for me. Me giving this a positive rating is slightly bullshitting to encourage the dev, but that's really only because it runs like it does. This seems like it may end up being an excellent alt-rpg, albeit undeservedly obscure, much in the same vein as Endless Empty or something like that. P.S. The b-key dialogue could probably use a tiny bit of development for glarg, but w/e. Edited to reflect changes from subsequent updates
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Great RPG! Interesting combat mechanics and story overall. At some points the writing can come off a bit immature, but I can excuse that since the protagonist is a young emo boy that likely wouldn't have the most nuanced take. Music's legit amazing I beat the game once and am mostly through the second playthrough. I've really enjoyed my time with Misery Street and definitely am going to pick it up again. Give this a shot if you're an RPG fan, there's a lot of substance here. The only other review (at time of posting) mentioned performance issues. Seems like the dev ironed those out in a patch before I started playing since I never experienced any issues. They're still supporting the game too! Dev's great
i have almost beat the game after 40 plus hours of playing lol. i really wish there was more of a community with this game so i could ask questions, because some stuff was so hard to figure out for me but it was a true test to not be able to resort to looking at a walkthrough to get me out of a though spot. ill probably play thru again after to see all the stuff i missed and level my party up better. its really a great game with a lot of promise. id like to see more from this dev for sure, and ill keep checking back as time passes to see if there is any kind of fan club forming cause i want in lol.
Pretty good. I've yet to finish Misery Street, but after my +20h of playtime I can already tell that the dialogues are clever and have a good sense of humor that has resonated with me. The game has the right balance between taking itself seriously -but not too seriously. Not too goofy and not too edgy. Combat-wise it's fine. Nothing groundbreaking, as you would expect, but fresh enough, and several memorable fights would make up for it. Same goes for the soundtrack. I should mention that there still are performance problems in big areas where the fps drop, but the developer is aware of it and keeps updating the game to this day. If you're considering buying it, I'd say go ahead; you do get a lot out of the current price.
I tried writing this review 2 times already, but somehow it ended up deleting itself both times. Third time's the charm I guess! To start off, I had this game reccommended to me when I was looking for turn-based RPGs, especially those inspired by Earthbound in a similar style to Undertale, that were made by Slavic game devs, and this is exactly what I was looking for. There are a couple of critiques I'd like to get out of the way first. At times the music can be a little bit of a hit or miss, bigger areas can get somewhat laggy and the fights can get repetitive, but none of those are enough to make this game less enjoyable to play. At times it gets pretty edgy, and the mature themes of this game are inseparable from the setting, story and game mechanics, but I even with how dark it is thematically, I am having a lot of fun with it. NPCs are interesting to talk to, the story is intriguing and I can't wait to see what it ends up leading to, and the party members have what I find to be a really nice growing relationship. There are so many good moments that hit hard emotionally because of their tragic, shocking or unexpected nature that I will probably think about even long after my first playthrough. I also enjoy the puzzles present in the game - it is a lot of pushing boxes but also just exciting to figure out. I feel like I am experiencing Earthbound for the first time again and at the same time as if I am playing an edgier version of Undertale, both of which are some of my all-time favourite games. A great experience overall and if you liked any of the previously mentioned games, Off or Omori, I'd say you'll probably also enjoy this one
Please play Misery Street, its worth your time and plus its cheap to buy. Its best to play blind, and hope for the best while exploring Misery Street. If your not comfortable with cursing, and frontal nudity, skip this game.
"Misery Street" is a single-dev indie RPG that takes quite some inspiration from the genre veterans "Lisa" and "Undertale" and - who would have guessed - "Earthbound", but still manges so stand on it's own foot. It is the story about an edgy teenager on an limbo-esque journey to find the meaning of life and it's misery bouncing back and forth from being cringe and earnest at the same time... an odd mix. Liked the worldbuilding and the spritework (although being sometimes a tad amateurish, no offense); it has a style of its own. The combat and RPG elements are quite run-of-the-mill but I liked the myriads of wacky items and consumables that you find along the way. The tracks are also good but I heard some of them in different games now (the developers "caiys" and "sylph" also used these), which is a little irritating, but they are good and fitting and props for the composer for these 8-bit bangers and the dev that remixed them (I guess). The fourth wall breaking is also not exactly new, but poingnant in it's timing and therefore somewhat fresh. Another thing to mention: There are a LOT of typos! It is clear that the dev is no native speaker, but this caveat is so present and common that it nearly elevates unvoluntarily into a style. All in all an interesting addition for all the weird RPG enthusiasts who like it dark and odd and don't mind rough edges.
Quality JRPG with loads of secrets and alternative solutions to problems.
This game is perfect. Its got a lot of sidequests and endless possibilities. It also changes on your second playthrough, I dont even have words to describe how full of things to explore it is and how charismatic the story and characters are. It also got a nice story inspired by some great RPGs without just copying it or falling into some cliches. Its been my favorite game in this last month, I truly cant believe how this game its not being talked about by everyone.
i just started and i got to the sewer but the poops and the dead fish are too strong
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