
A narrative-driven tower defense game that plunges you into a cursed realm. Guide a 10-year-old girl, scarred by relentless school bullying and family neglect, as she battles monstrous embodiments of her inner torment in a desperate quest to recover her lost brother—and ultimately, herself.
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About
Miryam: The Polluted Land takes players on a chilling journey into the heart of emotional turmoil. Ten-year-old Miryam was on the brink. At school, those nasty kids relentlessly mocked her clothes and accent, sometimes even pelting her with stones. At home, her mother’s world revolved around the newborn, leaving Miryam with nothing but orders—"Make the formula!" "Get the diapers!" "Be quiet!" Resentment coiled inside her, tightening day by day, until one evening she whispered to her little brother a wish she didn’t fully mean:
"I wish you would disappear."
And then, he was gone—as if the universe had heard her plea and obeyed. But the price was steep. Miryam herself was cast into the Land of Nod, a cursed, forsaken place where reality twisted and shadows whispered her name.
Here, Miryam meets the mysterious Cultivator, who promises to help her find her brother in exchange for her help in cleansing the land of its monstrous corruption.
But the creatures she faces are far from ordinary; each one seems to tear apart the emotional scars she has endured—scars inflicted by bullying, neglect, and the torment of feeling unseen and unwanted. As she battles through them, Miryam begins to question whether she is truly seeking her brother... or running away from herself.
Narrative-Driven Experience
Explore the psychological journey of a young girl caught in the depths of bullying and emotional neglect. As Miryam, you’ll face monsters that mirror the real-world trauma of schoolyard taunts, family neglect, and unresolved pain. The game blends dark fantasy with a deep, personal story, forcing you to confront Miryam’s inner demons alongside the literal ones.
20+ Defensive Structures
Defend Miryam from the nightmarish creatures that roam the Land of Nod by strategically placing over 20 different types of Defenses. From explosive Clay Pots to the agile Moths that clear toxic fog, each structure offers a unique way to stop the oncoming horde. Some structure specialize in heavy damage, while others offer utility or crowd control. How you combine these will determine your success!
40+ Monsters with Unique Abilities
Face off against over 40 different monsters, each with distinct abilities and weaknesses. From Kaomen and Lizardmen to the sinister Sin-themed creatures like Greed and Lust, the enemies you encounter are reflections of Miryam’s emotional state, as well as formidable threats in combat.
40+ Challenging Levels
The Land of Nod is vast and varied. Each of the 40+ levels offers a unique set of challenges with different monster combinations. The way you place your Defenses matters—some monsters move quickly, while others can phase through walls or turn invisible. Each level requires careful thought and strategy to survive.
PvZ-like Mechanics
Embrace a classic tower defense experience with a twist. In Miryam: The Polluted Land, there’s no need to collect resources like sunflowers. Instead, focus on resource balancing that can hold off the relentless waves of creatures. Every decision you make counts as you strategize the best combinations of Defenses to stop different types of monsters.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Polish, Korean*languages with full audio support
Reviews
这游戏的画面和音乐挺不错的,优秀的音乐极大的提升了游戏沉浸感。故事剧情也挺有意思的,每个关卡都会留意一下故事剧情,想看下之后的发展,也由衷的希望小米利安过的更好。不过最重要的是游戏难度比较有挑战性,前几关的引导关还好,上手难度不高,从第五关开始增加难度,不过打到五关的时候基本上熟悉基础的玩法,可以自己根据新的炮台研究别的战术了。但是到了第十关,就是一个转折性的关卡,这个关卡我试了好多次,变换了多次阵型,最后终于有个差不多的玩法了。首先前期多建造能量猫,让能量尽量多的积攒,到boss出现之前,要把阵型变换为外围用能量猫,价值更高的炮放在防线以内,这样做是因为作为BOSS的首先攻击外围的防御,能量猫价值是最低的,被毁掉也能快速补上。另外这关输出一定要够,因此在内圈尽量多的建造飞行大炮,我也不知道它攻击比普通炮高多少,但亲测下来,确实更管用。最后需要注意的是最好带上防御栅栏,形成一圈防御,能争取到非常多的调整机会,这是很重要,这是目前我玩下来摸索的攻略,大家可以试下。总的来说这游戏挺好玩,尤其是前期建设的容错率太低,不能有太多的决策失误,这就营造了不错的紧张感,每次关卡开始的时候就很投入,但是上手门槛很低,手残党也可以在前期拥有不错的游戏体验,越往后难度就越高,这时候就看各人的技术了。
游戏上手简单,和怪物对抗的紧迫感足够,看到乌压压的怪物从外围啃到中心,即紧张又心疼,那些炮毕竟是辛苦攒下的能量建造的。游戏机制和植物大战僵尸有相似之处,也融合了很多其它的塔防游戏元素,算是自成一派吧,游戏体验总体很好,现在打到完第九关,第十关看见了个肉嘟嘟的BOSS,暂时没打过,后面的关卡难度越来越高,需要各种炮台搭配着才能通关,还挺考验技巧和搭配的,连续战斗,精神还有点紧张,另外从现在的剧情看,小女孩心里的描写往后发展会越挖掘越深,剧情这方面还是值得小期待的。
satisfying!
Simple and very engaging. If you like roguelikes (or roguelites) with a simple and satisfying core loop, then this game is for you. I'm looking forward to explore the depth with merging of the defenses on the tiles and leveling up of defense profile.
体验下来超出我对这个游戏的预期了,画面是很风格化的,有点梦境的感觉,怪物们奇形怪状,从前边呈现的剧情,我觉得打到最后可能就是小女孩的梦境,当然也有可能是潜意识形成的幻觉,游戏关卡设计的还算张弛有度,能感觉是用心调整的,值得给制作组加个鸡腿,总体来说是个好玩的游戏
世界观独特,角色设计的很有意思~
If you love Plants vs. Zombies games, then you should give this game a chance. It features various monsters and defenses, making the gameplay more diverse. Visually, it doesn’t look spectacular and could use some improvements in certain aspects, but the gameplay itself is very engaging and challenging. As for the story, it starts as a simple children's tale, but as you progress, it takes dark turns.
The game to some extend reminds me of "Plants VS Zombies" - the goofy story and dialogues, the monsters and towers design. Not quite as funny, but maybe with a bit deeper gameplay. And with boss battles (even if i stopped the video before reaching one). Let's be honest - "Miryam" is not a great TD game. It's not a bad one too, so if you liked the video, you can give it a try. Gameplay: https://youtu.be/RJJWKTDVFJU
[h2]情感压抑后爆发,女孩被空降到异世界[/h2] 米利安是一个10岁的小女孩,自从家庭里小弟弟诞生后,她的世界从此产生了翻天覆地的变化。妈妈将全部的爱都倾斜给了弟弟,“给弟弟换尿布!”“米利安,冲奶粉!”妈妈繁琐而又威严的命令一步步逼迫着女孩的内心。终于有一天,“多么弟弟就此消失啊”,米利安还来不及为这句戏言懊悔,霎时间屋外狂风大作,米利安与弟弟被卷入了漆黑的风暴中。醒来的时候,弟弟不知去向,米利安一心只想找回弟弟挽回一切。“帮我净化这片腐化的大地,我就帮你找回失踪的弟弟,还能帮你送回原世界。”,一个叫耕种人的神秘男子将法杖交到了米利安的手上。面对各式各样的怪物,米利安能成功吗? [hr][/hr] [h2]颇有难度的塔防,有着各具特色的怪物与防御塔[/h2] 游戏的美术风格很有特色,别看里面的怪物一个个长得挺“别致”,傻呆呆的,真组团冲家的时候配合无间,一个都没手下留情。有的冲刺自爆,有的偷偷隐身,有近身啃的还有远处丢的,肉盾护着怪海推进上演一番步坦协同,初见时往往让人手忙脚乱。当怪物里三圈外三圈包裹着米利安时,你能真切体验到这个被空降到异世界的小女孩的无助。每一大关底都有着一个代表着七宗罪的boss,米利安会把那些投石巨人幻视成校园里欺凌她的恶霸,扰人烦的苍蝇好像那些嘲笑她的同学,这个世界是否有着其他的对应呢?一切秘密等你来挖掘。 [hr][/hr] [h2]类植物大战僵尸(PVZ)玩法,有着自己的设计创新[/h2] PVZ整局的重心在于收集阳光,只要成型大阵铺设完毕,基本这关就顺风顺水了。不同于PVZ,米利安的怪海质量更加特化,在非boss关里,一般会随着进度袭来3-4波怪海,除了数量多外,一波怪海的怪物大多是一种或少几种怪配合着冲家。怪海袭来时,你需要针对性的调整塔防结构。别忘了,种设施也要“阳光”,低压时多种魔法猫→高压时迅速调整阵型消耗魔法→下一波低压再种回些魔法猫保证资源补给,如此的高低压循环与对策为每关带来了满满的互动性,最后设施所剩无几,杀出怪海时的成就感也因此倍增。[spoiler](对了,这游戏没有小推车,米利安血空了就gg了)[/spoiler] [hr][/hr] [h2]总结[/h2] 《米利安:污浊的大地》是一款类PVZ玩法的塔防游戏,游戏原价25,预计完整游玩时间超20h,性价比高。高低压循环的怪海,各具特色而又互相对策的怪物与防御塔一同为游戏提供了不错的策略性与互动感。独特的艺术风格下,缓缓拉响的弦乐一步步托出小女孩米利安在这片污浊的大地上的无助。无论艰难险阻,米利安为了找到弟弟而不断努力,去揭开这片大地的真相。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
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