
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Mirror's Edge is a lot of fun, and it's even better on subsequent playthroughs. It's not super long, you can beat the game in just a few hours, but it's very replayable. The story is pretty unique, as is the gameplay, and it's the kind of game where a lot of the fun comes from getting better as you play the game a second and third time. Mirror's Edge was very experimental, but it's still a really good game and it's unfortunate that there aren't more like it. Real shame the sequel ended up like that
Mirror’s Edge is genuinely one of those games every true gamer should experience at least once. Even today, it still feels unique thanks to its incredible visual style, parkour-focused gameplay, and overall atmosphere. There really aren’t many games like it. I originally played it back on Xbox 360, so revisiting it now brings a huge wave of nostalgia. The clean futuristic aesthetic, the music, the sound design, and the overall vibe are all amazing. The story itself is also solid. You have to perform a bit of black magic to get the PC version working properly on modern systems, but once everything is fixed, the game is completely playable and still incredibly enjoyable. I also highly recommend reading the Mirror’s Edge comics — they’re available online for free and add extra depth to the world and characters. A true 2000s classic!
Depois de 10 anos parei para zerar esse jogo, já que antigamente estava tendo problemas para rodar no meu antigo pc. A parte feliz é que na época comprei aqui na steam por 75% dando um total de 4,99 e o jogo é relativamente curto para se completar. A parte triste é que o jogo não é ruim, mas depois de todos esses anos o jogo não parece mais tão único quanto no período da compra. A história é bem simples e os controles tem uma precisão meio esquisita, contudo acho que o maior defeito do jogo é no foco de onde ir. Existem momentos em que a câmera só fixa em um ponto que não colabora em nada a descobrir como sair do ambiente em que você está perdido.
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The big bang theory de comic store da ki mirors edge posterini görene kadar bu oyunun 2008 de çıktığını bilmiyordum sanki 2015 2016 da çıkmış gibi bir havası var oyunun
Aunque para estandares de hoy en dia las mecanicas precisen un poco de pulido, el juego de todas formas sigue teniendo un carisma incomparable gracias a su historia y sobre todo la direccion artistica en cada rincon de el juego, lo cual hace que correr por las calles de la ciudad sea un sentimiento dificil de explicar. quizas sea por la estetica muy frutiger aero la cual me encanta. 10/10
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+美術風格和音樂一流,dice能在那個年代用油膩的虛幻引擎做出如此清爽的畫面,真是不簡單 +題材新穎,十幾年過去了第一人稱跑酷游戲也是獨一檔的存在。打完了還是意猶未盡 -動作做的其實不是很好,然後檢查點也不算多,有的時候沒抓住就等著吧 -引導比較迷,後期感覺像是在玩一個3d平臺跳躍的解密游戲
The Game is nothing crazy in 2026 but made a big impact on gaming and you can see the inspiration other game took from it For me It was a rage inducing game from time to time, for some reason the Faith wouldn't grab a ledge or a climbing point or slip off from a normal surface for no reason and fall to her death, making the smooth climbing experience grind to a halt and making me want to punch my monitor cause I failed a jump 20 times. The Story is alright, nothing spectacular or anything that stands out The game has an art style that looks beautiful and is very recognizable I bought and played this game for nostalgia, I remember watching Let's Play's from youtubers back in the day and this game looked AMAZING back then and I decided for the same of the Child in me to give this a try and I'd recommend the game, its a unique concept and you can have fun in the game, but understand the context of why and how it was made The game took inspiration from the James Bond movie Casino Royale and the scene where the free runner and the man who made Parkour big in the early 2000s Sebastien Foucan ran away from James Bond using some crazy parkour moves and that's what the devs said they took direct inspiration from The game is made to make one thing and that one thing better than anyone back in 2008 and that was movement in this parkour style video game, directly inspired in the trailer by having the man himself Sebastien Foucan in it. Movement back then was seen as this thing to use to go from one location to another and there was nothing special in it but these devs to decided to make it into THE thing the game is known and about and succeeded. From that lens the game is amazing and the first of it's kind, winning "Best Original Game Awards' and "Adventure Game of the Year" and making an entry of a first of its kind and leaving a mark in gaming history.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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