
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
es un jueeegaaaaazooo. 17,5/10
çok güzeeel
7.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
꿈의 도시
Game's fun if it works for you
手感生硬,胜在便宜大碗
Beautiful game Good lore Interesting philosophical point of view implemented in everyway and form of a distopic Technocratic World. Parkour is fine and combat intentionally not strong enough. Overall worthy on sale Sadly there will not be a sequel.
As must as I like parkour flow, as much I hate combat system - one of the worst I ever played.
Хотите поиграть в Mirror's Edge - играйте в первую часть. В этой игре либо вас ведут за ручку постоянной красной линией перед лицом, либо тыкайся по углам без нее. Нормального усредненого режима как в первой части - нет. В этой игре левел дизайнер поел полную тарелку г@вна. Куча срезок между зданиями, но они не доступны. Так как ты не на том проценте по сюжету. Дошел до тайника - нет нормального и быстрого спуска от туда. Иди как пришел... Везде стекло, все белое, х@й пойми куда идти. Постоянно врезался в окна. Открытый мир который не нужен этой серии игр. Накой мне кишка образные пути в псевдо открытом мире. Вы либо делаете свободу как Dying Light либо как в первой части даете кишку и свободу действий в ней. Играл в игру еще при ее выходе. Как была г@вном, так через 10 лет и осталась. EA контора грязных и не мытых п@дарасов!
not working on steamdeck
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 4.4K | 67% | $59.99 | |
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.9M | 104.6K | 96% | $4.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $5.9M | 8.1K | 68% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| $915.1K | 2.2K | 80% | $19.99 | |
| $14K | 53 | 74% | $11.99 |