
Mirador is an online co-op hack-and-slash boss fighting game where the bosses you encounter are created by rival players! Go on arena-runs solo or with friends, find loot to create your own Sentinels and send them online to fight other players around the clock!
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, French
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un titolo con un'idea veramente buona, che ho deciso di premiare con un voto positivo nonostante ci siano un paio di difetti che ne minano il potenziale. Per conoscerli nel dettaglio, ho realizzato una mini recensione che ve li illustrerà in meno di 5 minuti: https://www.youtube.com/watch?v=ThgqY5EqFMQ&t=187s Buona visione!
yeet
I literally talked to the devs and told them that I predicted this game dying very shortly, and then it died very shortly. Sometimes the worse thing in the world is being right.
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Trends
Modeled estimate over time.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es una buena idea que no se ha desarrollado, lo compré junto a un amigo hace un año y jugamos poco porque falta contenido, mucho contenido. No lo recomiendo porque parece que a los devs no les importa mucho o no le dan la atención que se merece.
There isn't much I can say that hasn't already been said. For a game boasting customization and player driver/made content, the variety in which to do that is ultimately lacking. It always boiled down to a single FOTM smattering of abilities that will be copy pasted across the majority of encounters. That's provided the work at all. feels like it was farted out to try and scrape some easy cash off the spokes of the old trend wagon.
great game was really worth the money would recommend this if you are tired of going against annoying bosses since the bosses will genarate randomly to keep you on your toes for a challange or maby a releif boss that you need to boost your happines because you destroy it like nothing and being able to making bosses to go against some one else just has a real satisfaction that you cant get easily from another game
no tiene una progrecion en personaje, seria mas llevadero si lo tuviera, poder equipar a tu personaje principal, solo es mejorar a tu " centinela " y eso, es farmeo de piezas y que el tuyo sea el mejor, pero la dinamica es muy... mediocre.. si tubiera progrecion de personaje principal ( cosas como ponerte armas u otras cosas ) seria mas llevadero. pero no.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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